TTCPSocket
From Ultibo.org
Return to Unit TCP
Description
To be documented
Class definitions
TTCPSocket = class(TProtocolSocket)
Note: SOCK_STREAM | |
constructor Create(AProtocol:TNetworkProtocol; ATransport:TNetworkTransport);
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destructor Destroy; override;
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private
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FBackLog:Integer;
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Backlog size of Listen/Accept Queue |
FListener:TProtocolSocket;
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The Listener socket for this socket (If applicable) |
FAcceptQueue:TSocketList;
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Sockets waiting for connection Accept |
FReceiveQueue:TSocketList;
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Sockets waiting for SYN/ACK handshake |
FSendData:TTCPSendBuffer;
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FRecvData:TTCPRecvBuffer;
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procedure SetBackLog(ABackLog:Integer);
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procedure SetListener(AListener:TProtocolSocket);
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public
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property BackLog:Integer read FBackLog write SetBackLog;
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property Listener:TProtocolSocket read FListener write SetListener;
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property AcceptQueue:TSocketList read FAcceptQueue;
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property ReceiveQueue:TSocketList read FReceiveQueue;
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property SendData:TTCPSendBuffer read FSendData;
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property RecvData:TTCPRecvBuffer read FRecvData;
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function GetOption(ALevel,AOptName:Integer; AOptValue:PChar; var AOptLength:Integer):Integer; override;
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function SetOption(ALevel,AOptName:Integer; AOptValue:PChar; AOptLength:Integer):Integer; override;
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function IoCtl(ACommand:DWORD; var AArgument:u_long):Integer; override;
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function IsConnected(ALocalAddress,ARemoteAddress:Pointer; ALocalPort,ARemotePort:Word; ABroadcast:Boolean):Boolean; override;
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function IsListening(ALocalAddress,ARemoteAddress:Pointer; ALocalPort,ARemotePort:Word; ABroadcast:Boolean):Boolean; override;
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function Listen:Boolean;
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function Connect:Boolean;
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function Reconnect:Boolean;
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function Disconnect:Boolean;
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function Accept(APeek,ALock:Boolean; AState:LongWord):TTCPSocket;
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function RecvSegment(ASequence,AAcknowledge:LongWord; AWindow,AUrgent:Word; AFlags:Byte; AData:Pointer; ASize:Word):Boolean;
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function SendSegment(var ASequence,AAcknowledge:LongWord; var AWindow,AUrgent:Word; var AFlags:Byte; var AData:Pointer; var ASize:Word):Boolean;
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Function declarations
constructor TTCPSocket.Create(AProtocol:TNetworkProtocol; ATransport:TNetworkTransport);
Description: To be documented
Note | None documented |
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destructor TTCPSocket.Destroy;
Description: To be documented
Note | None documented |
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procedure TTCPSocket.SetBackLog(ABackLog:Integer);
Description: To be documented
Note | None documented |
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procedure TTCPSocket.SetListener(AListener:TProtocolSocket);
Description: To be documented
Note | None documented |
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function TTCPSocket.GetOption(ALevel,AOptName:Integer; AOptValue:PChar; var AOptLength:Integer):Integer;
Description: To be documented
Note | With Socket Options that are Boolean 0 is False and > 0 is True |
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function TTCPSocket.SetOption(ALevel,AOptName:Integer; AOptValue:PChar; AOptLength:Integer):Integer;
Description: To be documented
Note | With Socket Options that are Boolean 0 is False and > 0 is True |
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function TTCPSocket.IoCtl(ACommand:DWORD; var AArgument:u_long):Integer;
Description: To be documented
Note | None documented |
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function TTCPSocket.IsConnected(ALocalAddress,ARemoteAddress:Pointer; ALocalPort,ARemotePort:Word; ABroadcast:Boolean):Boolean;
Description: Check if this TCP Socket is Connected to the Host specified by RemoteAddress/Port
Note | A connected Socket will have a Bound LocalAddress/Port and a Connected RemoteAddress/Port |
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function TTCPSocket.IsListening(ALocalAddress,ARemoteAddress:Pointer; ALocalPort,ARemotePort:Word; ABroadcast:Boolean):Boolean;
Description: Check if this TCP Socket is Listening on the LocalAddress/Port specified
Note | A listening Socket may or may not have a Bound LocalAddress/Port and will have a default (INADDR_ANY/IPPORT_ANY) RemoteAddress/Port |
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function TTCPSocket.Listen:Boolean;
Description: Used by Listen to setup the listening state
Note | Initiate listening for connections |
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function TTCPSocket.Connect:Boolean;
Description: Used by Connect to initiate outbound connection and Used by RecvSegment to respond to inbound connection
Note | Initiate a connection handshake (SYN/SYNACK/ACK) |
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function TTCPSocket.Reconnect:Boolean;
Description: Used by Connect to retry outbound connection
Note | Retry the connection handshake (SYN/SYNACK/ACK) |
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function TTCPSocket.Disconnect:Boolean;
Description: Used by CloseSocket/Shutdown to terminate outbound connection
Note | Initiate a disconnection handshake (FIN/ACK) |
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function TTCPSocket.Accept(APeek,ALock:Boolean; AState:LongWord):TTCPSocket;
Description: Used by Accept/Select to receive an inbound connection
Note | Return the first Connected socket in the Accept Queue |
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function TTCPSocket.RecvSegment(ASequence,AAcknowledge:LongWord; AWindow,AUrgent:Word; AFlags:Byte; AData:Pointer; ASize:Word):Boolean;
Description: Used by Segment Handler to feed segments/acks to the Buffers
Note | ACK/SEQ have passed initial check by the Segment Handler
Flags have passed a validity check by the Segment Handler
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function TTCPSocket.SendSegment(var ASequence,AAcknowledge:LongWord; var AWindow,AUrgent:Word; var AFlags:Byte; var AData:Pointer; var ASize:Word):Boolean;
Description: Used by Process Socket to get segments/acks for Sending
Note | Size can return zero and Data can return nil |
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