TICMP6Socket
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Description
To be documented
Class definitions
TICMP6Socket = class(TProtocolSocket)
| Note: SOCK_RAW | |
 constructor Create(AProtocol:TNetworkProtocol; ATransport:TNetworkTransport);
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 destructor Destroy; override;
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private 
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 FRecvData:TICMP6Buffer;
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public 
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 property RecvData:TICMP6Buffer read FRecvData;
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 function IoCtl(ACommand:DWORD; var AArgument:u_long):Integer; override;
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 function IsConnected(ALocalAddress,ARemoteAddress:Pointer; ALocalPort,ARemotePort:Word; ABroadcast:Boolean):Boolean; override;
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 function IsListening(ALocalAddress,ARemoteAddress:Pointer; ALocalPort,ARemotePort:Word; ABroadcast:Boolean):Boolean; override;
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Function declarations
constructor TICMP6Socket.Create(AProtocol:TNetworkProtocol; ATransport:TNetworkTransport);
Description: To be documented
| Note | None documented | 
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destructor TICMP6Socket.Destroy;
Description: To be documented
| Note | None documented | 
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function TICMP6Socket.IoCtl(ACommand:DWORD; var AArgument:u_long):Integer;
Description: To be documented
| Note | None documented | 
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function TICMP6Socket.IsConnected(ALocalAddress,ARemoteAddress:Pointer; ALocalPort,ARemotePort:Word; ABroadcast:Boolean):Boolean;
Description: Check if this ICMP6 Socket is Connected to the Host specified by RemoteAddress
| Note | A connected Socket will have a Bound LocalAddress and a Connected RemoteAddress | 
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function TICMP6Socket.IsListening(ALocalAddress,ARemoteAddress:Pointer; ALocalPort,ARemotePort:Word; ABroadcast:Boolean):Boolean;
Description: Check if this ICMP6 Socket is Listening on the LocalAddress specified
| Note | A listening Socket may or may not have a Bound LocalAddress and will have a default (INADDR_ANY) RemoteAddress | 
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