Difference between revisions of "TUDPSocket"

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Latest revision as of 01:34, 31 May 2018

Return to Unit UDP


Description


To be documented

Class definitions



TUDPSocket = class(TProtocolSocket)

Note: SOCK_DGRAM
 
constructor Create(AProtocol:TNetworkProtocol; ATransport:TNetworkTransport);  
destructor Destroy; override;  
private
FRecvData:TUDPBuffer;  
public
property RecvData:TUDPBuffer read FRecvData;  
 
function GetOption(ALevel,AOptName:Integer; AOptValue:PChar; var AOptLength:Integer):Integer; override;  
function SetOption(ALevel,AOptName:Integer; AOptValue:PChar; AOptLength:Integer):Integer; override;  
function IoCtl(ACommand:DWORD; var AArgument:u_long):Integer; override;  
 
function IsConnected(ALocalAddress,ARemoteAddress:Pointer; ALocalPort,ARemotePort:Word; ABroadcast:Boolean):Boolean; override;  
function IsListening(ALocalAddress,ARemoteAddress:Pointer; ALocalPort,ARemotePort:Word; ABroadcast:Boolean):Boolean; override;  


Function declarations



constructor TUDPSocket.Create(AProtocol:TNetworkProtocol; ATransport:TNetworkTransport);
Description: To be documented
Note None documented


destructor TUDPSocket.Destroy;
Description: To be documented
Note None documented


function TUDPSocket.GetOption(ALevel,AOptName:Integer; AOptValue:PChar; var AOptLength:Integer):Integer;
Description: To be documented
Note With Socket Options that are Boolean 0 is False and > 0 is True


function TUDPSocket.SetOption(ALevel,AOptName:Integer; AOptValue:PChar; AOptLength:Integer):Integer;
Description: To be documented
Note With Socket Options that are Boolean 0 is False and > 0 is True


function TUDPSocket.IoCtl(ACommand:DWORD; var AArgument:u_long):Integer;
Description: To be documented
Note None documented


function TUDPSocket.IsConnected(ALocalAddress,ARemoteAddress:Pointer; ALocalPort,ARemotePort:Word; ABroadcast:Boolean):Boolean;
Description: Check if this UDP Socket is Connected to the Host specified by RemoteAddress/Port
Note A connected Socket will have a Bound LocalAddress/Port and a Connected RemoteAddress/Port


function TUDPSocket.IsListening(ALocalAddress,ARemoteAddress:Pointer; ALocalPort,ARemotePort:Word; ABroadcast:Boolean):Boolean;
Description: Check if this UDP Socket is Listening on the LocalAddress/Port specified
Note A listening Socket may or may not have a Bound LocalAddress/Port and will have a default (INADDR_ANY/IPPORT_ANY) RemoteAddress/Port


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