Difference between revisions of "Unit Framebuffer"

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Line 117: Line 117:
 
----
 
----
  
''To be documented''
+
 
 +
'''Framebuffer palette'''
 +
 
 +
<div class="toccolours mw-collapsible mw-collapsed" style="border: 1; font-family: arial;">
 +
<code>PFramebufferPalette = ^TFramebufferPalette;</code>
 +
 
 +
<code>TFramebufferPalette = record</code>
 +
<div class="mw-collapsible-content" style="text-align: left; padding-left: 5px;">
 +
{| class="wikitable" style="font-size: 14px; background: white;"
 +
|-
 +
| <code>Start:LongWord;</code>
 +
| The number of the first valid entry in the palette
 +
|-
 +
| <code>Count:LongWord;</code>
 +
| The total number of entries in the palette
 +
|-
 +
| <code>Entries:array[0..255] of LongWord;</code>
 +
| The palette entries in COLOR_FORMAT_DEFAULT format
 +
|-
 +
|}
 +
</div></div>
 +
 
 +
'''Framebuffer properties'''
 +
 
 +
<div class="toccolours mw-collapsible mw-collapsed" style="border: 1; font-family: arial;">
 +
<code>PFramebufferProperties = ^TFramebufferProperties;</code>
 +
 
 +
<code>TFramebufferProperties = record</code>
 +
<div class="mw-collapsible-content" style="text-align: left; padding-left: 5px;">
 +
{| class="wikitable" style="font-size: 14px; background: white;"
 +
|-
 +
| <code>Flags:LongWord;</code>
 +
| Framebuffer device flags (eg FRAMEBUFFER_FLAG_COMMIT) (Ignored for Allocate / SetProperties)
 +
|-
 +
| <code>Address:LongWord;</code>
 +
| Framebuffer address (Ignored for Allocate / SetProperties)
 +
|-
 +
| <code>Size:LongWord;</code>
 +
| Framebuffer size (Bytes) (Ignored for Allocate / SetProperties)
 +
|-
 +
| <code>Pitch:LongWord;</code>
 +
| Framebuffer pitch (Bytes per Line) (Ignored for Allocate / SetProperties)
 +
|-
 +
| <code>Depth:LongWord;</code>
 +
| Framebuffer depth (Bits per Pixel)(8/16/24/32)
 +
|-
 +
| <code>Order:LongWord;</code>
 +
| Framebuffer pixel order (BGR/RGB)
 +
|-
 +
| <code>Mode:LongWord;</code>
 +
| Framebuffer alpha mode (Enabled/Reversed/Ignored)
 +
|-
 +
| <code>Format:LongWord;</code>
 +
| Framebuffer color format (eg COLOR_FORMAT_ARGB32) (Ignored for Allocate / SetProperties)
 +
|-
 +
| <code>PhysicalWidth:LongWord;</code>
 +
| Framebuffer Physical Width (Pixels)
 +
|-
 +
| <code>PhysicalHeight:LongWord;</code>
 +
| Framebuffer Physical Height (Pixels)
 +
|-
 +
| <code>VirtualWidth:LongWord;</code>
 +
| Framebuffer Virtual Width (Pixels)
 +
|-
 +
| <code>VirtualHeight:LongWord;</code>
 +
| Framebuffer Virtual Height (Pixels)
 +
|-
 +
| <code>OffsetX:LongWord;</code>
 +
| Framebuffer Virtual Offset X (Pixels)
 +
|-
 +
| <code>OffsetY:LongWord;</code>
 +
| Framebuffer Virtual Offset Y (Pixels)
 +
|-
 +
| <code>OverscanTop:LongWord;</code>
 +
| Framebuffer Overscan Top (Pixels)
 +
|-
 +
| <code>OverscanBottom:LongWord;</code>
 +
| Framebuffer Overscan Bottom (Pixels)
 +
|-
 +
| <code>OverscanLeft:LongWord;</code>
 +
| Framebuffer Overscan Left (Pixels)
 +
|-
 +
| <code>OverscanRight:LongWord;</code>
 +
| Framebuffer Overscan Right (Pixels)
 +
|-
 +
| <code>Rotation:LongWord;</code>
 +
| Framebuffer Rotation (eg FRAMEBUFFER_ROTATION_180)
 +
|-
 +
|}
 +
</div></div>
 +
 
 +
'''Framebuffer enumeration callback'''
 +
 
 +
{| class="wikitable" style="font-size: 14px; text-align: left; width: 100%; height: 50px;"
 +
|-
 +
| <code>TFramebufferEnumerate = function(Framebuffer:PFramebufferDevice; Data:Pointer):LongWord;</code>
 +
| style="width: 40%;"|
 +
|-
 +
|}
 +
 
 +
'''Framebuffer notification callback'''
 +
 
 +
{| class="wikitable" style="font-size: 14px; text-align: left; width: 100%; height: 50px;"
 +
|-
 +
| <code>TFramebufferNotification = function(Device:PDevice; Data:Pointer; Notification:LongWord):LongWord;</code>
 +
| style="width: 40%;"|
 +
|-
 +
|}
 +
 
 +
'''Framebuffer device allocate'''
 +
 
 +
{| class="wikitable" style="font-size: 14px; text-align: left; width: 100%; height: 50px;"
 +
|-
 +
| <code>TFramebufferDeviceAllocate = function(Framebuffer:PFramebufferDevice; Properties:PFramebufferProperties):LongWord;</code>
 +
| style="width: 40%;"|
 +
|-
 +
|}
 +
 
 +
'''Framebuffer device release'''
 +
 
 +
{| class="wikitable" style="font-size: 14px; text-align: left; width: 100%; height: 50px;"
 +
|-
 +
| <code>TFramebufferDeviceRelease = function(Framebuffer:PFramebufferDevice):LongWord;</code>
 +
| style="width: 40%;"|
 +
|-
 +
|}
 +
 
 +
'''Framebuffer device blank'''
 +
 
 +
{| class="wikitable" style="font-size: 14px; text-align: left; width: 100%; height: 50px;"
 +
|-
 +
| <code>TFramebufferDeviceBlank = function(Framebuffer:PFramebufferDevice; Blank:Boolean):LongWord;</code>
 +
| style="width: 40%;"|
 +
|-
 +
|}
 +
 
 +
'''Framebuffer device read'''
 +
 
 +
{| class="wikitable" style="font-size: 14px; text-align: left; width: 100%; height: 50px;"
 +
|-
 +
| <code>TFramebufferDeviceRead = function(Framebuffer:PFramebufferDevice; X,Y:LongWord; Buffer:Pointer; Len,Flags:LongWord):LongWord;</code>
 +
| style="width: 40%;"|
 +
|-
 +
|}
 +
 
 +
'''Framebuffer device write'''
 +
 
 +
{| class="wikitable" style="font-size: 14px; text-align: left; width: 100%; height: 50px;"
 +
|-
 +
| <code>TFramebufferDeviceWrite = function(Framebuffer:PFramebufferDevice; X,Y:LongWord; Buffer:Pointer; Len,Flags:LongWord):LongWord;</code>
 +
| style="width: 40%;"|
 +
|-
 +
|}
 +
 
 +
'''Framebuffer device mark'''
 +
 
 +
{| class="wikitable" style="font-size: 14px; text-align: left; width: 100%; height: 50px;"
 +
|-
 +
| <code>TFramebufferDeviceMark = function(Framebuffer:PFramebufferDevice; X,Y,Width,Height,Flags:LongWord):LongWord;</code>
 +
| style="width: 40%;"|
 +
|-
 +
|}
 +
 
 +
'''Framebuffer device commit'''
 +
 
 +
{| class="wikitable" style="font-size: 14px; text-align: left; width: 100%; height: 50px;"
 +
|-
 +
| <code>TFramebufferDeviceCommit = function(Framebuffer:PFramebufferDevice; Address,Size,Flags:LongWord):LongWord;</code>
 +
| style="width: 40%;"|
 +
|-
 +
|}
 +
 
 +
'''Framebuffer device get rect'''
 +
 
 +
{| class="wikitable" style="font-size: 14px; text-align: left; width: 100%; height: 50px;"
 +
|-
 +
| <code>TFramebufferDeviceGetRect = function(Framebuffer:PFramebufferDevice; X,Y:LongWord; Buffer:Pointer; Width,Height,Skip,Flags:LongWord):LongWord;</code>
 +
| style="width: 40%;"|
 +
|-
 +
|}
 +
 
 +
'''Frambuffer device put rect'''
 +
 
 +
{| class="wikitable" style="font-size: 14px; text-align: left; width: 100%; height: 50px;"
 +
|-
 +
| <code>TFramebufferDevicePutRect = function(Framebuffer:PFramebufferDevice; X,Y:LongWord; Buffer:Pointer; Width,Height,Skip,Flags:LongWord):LongWord;</code>
 +
| style="width: 40%;"|
 +
|-
 +
|}
 +
 
 +
'''Frambuffer device copy rect'''
 +
 
 +
{| class="wikitable" style="font-size: 14px; text-align: left; width: 100%; height: 50px;"
 +
|-
 +
| <code>TFramebufferDeviceCopyRect = function(Framebuffer:PFramebufferDevice; X1,Y1,X2,Y2,Width,Height,Flags:LongWord):LongWord;</code>
 +
| style="width: 40%;"|
 +
|-
 +
|}
 +
 
 +
'''Framebuffer device fill rect'''
 +
 
 +
{| class="wikitable" style="font-size: 14px; text-align: left; width: 100%; height: 50px;"
 +
|-
 +
| <code>TFramebufferDeviceFillRect = function(Framebuffer:PFramebufferDevice; X,Y,Width,Height,Color,Flags:LongWord):LongWord;</code>
 +
| style="width: 40%;"|
 +
|-
 +
|}
 +
 
 +
'''Framebuffer device get line'''
 +
 +
{| class="wikitable" style="font-size: 14px; text-align: left; width: 100%; height: 50px;"
 +
|-
 +
| <code>TFramebufferDeviceGetLine = function(Framebuffer:PFramebufferDevice; Y:LongWord):Pointer;</code>
 +
| style="width: 40%;"|
 +
|-
 +
|}
 +
 
 +
'''Framebuffer device get point'''
 +
 
 +
{| class="wikitable" style="font-size: 14px; text-align: left; width: 100%; height: 50px;"
 +
|-
 +
| <code>TFramebufferDeviceGetPoint = function(Framebuffer:PFramebufferDevice; X,Y:LongWord):Pointer;</code>
 +
| style="width: 40%;"|
 +
|-
 +
|}
 +
 
 +
'''Framebuffer device wait sync'''
 +
 
 +
{| class="wikitable" style="font-size: 14px; text-align: left; width: 100%; height: 50px;"
 +
|-
 +
| <code>TFramebufferDeviceWaitSync = function(Framebuffer:PFramebufferDevice):LongWord;</code>
 +
| style="width: 40%;"|
 +
|-
 +
|}
 +
 
 +
'''Framebuffer device get offset'''
 +
 
 +
{| class="wikitable" style="font-size: 14px; text-align: left; width: 100%; height: 50px;"
 +
|-
 +
| <code>TFramebufferDeviceGetOffset = function(Framebuffer:PFramebufferDevice; var X,Y:LongWord):LongWord;</code>
 +
| style="width: 40%;"|
 +
|-
 +
|}
 +
 
 +
'''Framebuffer device set offset'''
 +
 
 +
{| class="wikitable" style="font-size: 14px; text-align: left; width: 100%; height: 50px;"
 +
|-
 +
| <code>TFramebufferDeviceSetOffset = function(Framebuffer:PFramebufferDevice; X,Y:LongWord;Pan:Boolean):LongWord;</code>
 +
| style="width: 40%;"|
 +
|-
 +
|}
 +
 
 +
'''Framebuffer device get palette'''
 +
 
 +
{| class="wikitable" style="font-size: 14px; text-align: left; width: 100%; height: 50px;"
 +
|-
 +
| <code>TFramebufferDeviceGetPalette = function(Framebuffer:PFramebufferDevice; Palette:PFramebufferPalette):LongWord;</code>
 +
| style="width: 40%;"|
 +
|-
 +
|}
 +
 
 +
'''Framebuffer device set palette'''
 +
 
 +
{| class="wikitable" style="font-size: 14px; text-align: left; width: 100%; height: 50px;"
 +
|-
 +
| <code>TFramebufferDeviceSetPalette = function(Framebuffer:PFramebufferDevice; Palette:PFramebufferPalette):LongWord;</code>
 +
| style="width: 40%;"|
 +
|-
 +
|}
 +
 
 +
'''Framebuffer device set backlight'''
 +
 
 +
{| class="wikitable" style="font-size: 14px; text-align: left; width: 100%; height: 50px;"
 +
|-
 +
| <code>TFramebufferDeviceSetBacklight = function(Framebuffer:PFramebufferDevice; Brightness:LongWord):LongWord;</code>
 +
| style="width: 40%;"|
 +
|-
 +
|}
 +
 
 +
'''Framebuffer device get properties'''
 +
 
 +
{| class="wikitable" style="font-size: 14px; text-align: left; width: 100%; height: 50px;"
 +
|-
 +
| <code>TFramebufferDeviceGetProperties = function(Framebuffer:PFramebufferDevice; Properties:PFramebufferProperties):LongWord;</code>
 +
| style="width: 40%;"|
 +
|-
 +
|}
 +
 
 +
'''Framebuffer device set properties'''
 +
 
 +
{| class="wikitable" style="font-size: 14px; text-align: left; width: 100%; height: 50px;"
 +
|-
 +
| <code>TFramebufferDeviceSetProperties = function(Framebuffer:PFramebufferDevice; Properties:PFramebufferProperties):LongWord;</code>
 +
| style="width: 40%;"|
 +
|-
 +
|}
 +
 
 +
'''Framebuffer device types'''
 +
 
 +
<div class="toccolours mw-collapsible mw-collapsed" style="border: 1; font-family: arial;">
 +
<code>PFramebufferDevice = ^TFramebufferDevice;</code>
 +
 
 +
<code>TFramebufferDevice = record</code>
 +
<div class="mw-collapsible-content" style="text-align: left; padding-left: 5px;">
 +
{| class="wikitable" style="font-size: 14px; background: white;"
 +
|-
 +
|colspan="2"|''Device Properties''
 +
|-
 +
| <code>Device:TDevice;</code>
 +
| The Device entry for this Framebuffer device
 +
|-
 +
|colspan="2"|''Framebuffer Properties''
 +
|-
 +
| <code>FramebufferId:LongWord;</code>
 +
| Unique Id of this Framebuffer device in the Framebuffer device table
 +
|-
 +
| <code>FramebufferState:LongWord;</code>
 +
| Framebuffer device state (eg FRAMEBUFFER_STATE_ENABLED)
 +
|-
 +
| <code>DeviceAllocate:TFramebufferDeviceAllocate;</code>
 +
| A device specific DeviceAllocate method implementing a standard framebuffer device interface (Mandatory)
 +
|-
 +
| <code>DeviceRelease:TFramebufferDeviceRelease;</code>
 +
| A device specific DeviceRelease method implementing a standard framebuffer device interface (Mandatory)
 +
|-
 +
| <code>DeviceBlank:TFramebufferDeviceBlank;</code>
 +
| A device specific DeviceBlank method implementing a standard framebuffer device interface (Optional)
 +
|-
 +
| <code>DeviceRead:TFramebufferDeviceRead;</code>
 +
| A device specific DeviceRead method implementing a standard framebuffer device interface (Or nil if the default method is suitable)
 +
|-
 +
| <code>DeviceWrite:TFramebufferDeviceWrite;</code>
 +
| A device specific DeviceWrite method implementing a standard framebuffer device interface (Or nil if the default method is suitable)
 +
|-
 +
| <code>DeviceMark:TFramebufferDeviceMark;</code>
 +
| A device specific DeviceMark method implementing a standard framebuffer device interface (Optional)
 +
|-
 +
| <code>DeviceCommit:TFramebufferDeviceCommit;</code>
 +
| A device specific DeviceCommit method implementing a standard framebuffer device interface (Optional)
 +
|-
 +
| <code>DeviceGetRect:TFramebufferDeviceGetRect;</code>
 +
| A device specific DeviceGetRect method implementing a standard framebuffer device interface (Or nil if the default method is suitable)
 +
|-
 +
| <code>DevicePutRect:TFramebufferDevicePutRect;</code>
 +
| A device specific DevicePutRect method implementing a standard framebuffer device interface (Or nil if the default method is suitable)
 +
|-
 +
| <code>DeviceCopyRect:TFramebufferDeviceCopyRect;</code>
 +
| A device specific DeviceCopyRect method implementing a standard framebuffer device interface (Or nil if the default method is suitable)
 +
|-
 +
| <code>DeviceFillRect:TFramebufferDeviceFillRect;</code>
 +
| A device specific DeviceFillRect method implementing a standard framebuffer device interface (Or nil if the default method is suitable)
 +
|-
 +
| <code>DeviceGetLine:TFramebufferDeviceGetLine;</code>
 +
| A device specific DeviceGetLine method implementing a standard framebuffer device interface (Or nil if the default method is suitable)
 +
|-
 +
| <code>DeviceGetPoint:TFramebufferDeviceGetPoint;</code>
 +
| A device specific DeviceGetPoint method implementing a standard framebuffer device interface (Or nil if the default method is suitable)
 +
|-
 +
| <code>DeviceWaitSync:TFramebufferDeviceWaitSync;</code>
 +
| A device specific DeviceWaitSync method implementing a standard framebuffer device interface (Optional)
 +
|-
 +
| <code>DeviceGetOffset:TFramebufferDeviceGetOffset;</code>
 +
| A device specific DeviceGetOffset method implementing a standard framebuffer device interface (Optional)
 +
|-
 +
| <code>DeviceSetOffset:TFramebufferDeviceSetOffset;</code>
 +
| A device specific DeviceSetOffset method implementing a standard framebuffer device interface (Optional)
 +
|-
 +
| <code>DeviceGetPalette:TFramebufferDeviceGetPalette;</code>
 +
| A device specific DeviceGetPalette method implementing a standard framebuffer device interface (Optional)
 +
|-
 +
| <code>DeviceSetPalette:TFramebufferDeviceSetPalette;</code>
 +
| A device specific DeviceSetPalette method implementing a standard framebuffer device interface (Optional)
 +
|-
 +
| <code>DeviceSetBacklight:TFramebufferDeviceSetBacklight;</code>
 +
| A device specific DeviceSetBacklight method implementing a standard framebuffer device interface (Optional)
 +
|-
 +
| <code>DeviceGetProperties:TFramebufferDeviceGetProperties;</code>
 +
| A device specific DeviceGetProperties method implementing a standard framebuffer device interface (Or nil if the default method is suitable)
 +
|-
 +
| <code>DeviceSetProperties:TFramebufferDeviceSetProperties;</code>
 +
| A device specific DeviceSetProperties method implementing a standard framebuffer device interface (Mandatory)
 +
|-
 +
|colspan="2"|''Statistics Properties''
 +
|-
 +
| <code>AllocateCount:LongWord;</code>
 +
| &nbsp;
 +
|-
 +
| <code>ReleaseCount:LongWord;</code>
 +
| &nbsp;
 +
|-
 +
| <code>ReadCount:LongWord;</code>
 +
| &nbsp;
 +
|-
 +
| <code>WriteCount:LongWord;</code>
 +
| &nbsp;
 +
|-
 +
| <code>GetCount:LongWord;</code>
 +
| &nbsp;
 +
|-
 +
| <code>PutCount:LongWord;</code>
 +
| &nbsp;
 +
|-
 +
| <code>CopyCount:LongWord;</code>
 +
| &nbsp;
 +
|-
 +
| <code>FillCount:LongWord;</code>
 +
| &nbsp;
 +
|-
 +
|colspan="2"|''Driver Properties''
 +
|-
 +
| <code>Lock:TMutexHandle;</code>
 +
| Device lock
 +
|-
 +
| <code>Address:LongWord;</code>
 +
| Framebuffer address
 +
|-
 +
| <code>Size:LongWord;</code>
 +
| Framebuffer size (Bytes)
 +
|-
 +
| <code>Pitch:LongWord;</code>
 +
| Framebuffer pitch (Bytes per Line)
 +
|-
 +
| <code>Depth:LongWord;</code>
 +
| Framebuffer depth (Bits per Pixel)(8/16/24/32)
 +
|-
 +
| <code>Order:LongWord;</code>
 +
| Framebuffer pixel order (BGR/RGB)
 +
|-
 +
| <code>Mode:LongWord;</code>
 +
| Framebuffer alpha mode (Enabled/Reversed/Ignored)
 +
|-
 +
| <code>Format:LongWord;</code>
 +
| Framebuffer color format (eg COLOR_FORMAT_ARGB32)
 +
|-
 +
| <code>PhysicalWidth:LongWord;</code>
 +
| Framebuffer Physical Width (Pixels)
 +
|-
 +
| <code>PhysicalHeight:LongWord;</code>
 +
| Framebuffer Physical Height (Pixels)
 +
|-
 +
| <code>VirtualWidth:LongWord;</code>
 +
| Framebuffer Virtual Width (Pixels)
 +
|-
 +
| <code>VirtualHeight:LongWord;</code>
 +
| Framebuffer Virtual Height (Pixels)
 +
|-
 +
| <code>OffsetX:LongWord;</code>
 +
| Framebuffer Virtual Offset X (Pixels)
 +
|-
 +
| <code>OffsetY:LongWord;</code>
 +
| Framebuffer Virtual Offset Y (Pixels)
 +
|-
 +
| <code>OverscanTop:LongWord;</code>
 +
| Framebuffer Overscan Top (Pixels)
 +
|-
 +
| <code>OverscanBottom:LongWord;</code>
 +
| Framebuffer Overscan Bottom (Pixels)
 +
|-
 +
| <code>OverscanLeft:LongWord;</code>
 +
| Framebuffer Overscan Left (Pixels)
 +
|-
 +
| <code>OverscanRight:LongWord;</code>
 +
| Framebuffer Overscan Right (Pixels)
 +
|-
 +
| <code>Rotation:LongWord;</code>
 +
| Framebuffer Rotation (eg FRAMEBUFFER_ROTATION_180)
 +
|-
 +
|colspan="2"|''Buffer Properties''
 +
|-
 +
| <code>LineBuffer:Pointer;</code>
 +
| Buffer for line fills
 +
|-
 +
| <code>CopyBuffer:Pointer;</code>
 +
| Buffer for overlapped copy
 +
|-
 +
|colspan="2"|''Internal Properties''
 +
|-
 +
| <code>Prev:PFramebufferDevice;</code>
 +
| Previous entry in Framebuffer device table
 +
|-
 +
| <code>Next:PFramebufferDevice;</code>
 +
| Next entry in Framebuffer device table
 +
|-
 +
|}
 +
</div></div>
 +
<br />
  
 
=== Public variables ===
 
=== Public variables ===

Revision as of 02:45, 19 January 2017

Return to Unit Reference


Description


Ultibo Framebuffer interface unit

To be documented

Constants



[Expand]
Framebuffer specific constants FRAMEBUFFER_*


[Expand]
Framebuffer device type constants FRAMEBUFFER_TYPE_*


[Expand]
Framebuffer device state constants FRAMEBUFFER_STATE_*


[Expand]
Framebuffer device flag constants FRAMEBUFFER_FLAG_*


[Expand]
Framebuffer transfer flag constants FRAMEBUFFER_TRANSFER_*


Type definitions



Framebuffer palette

[Expand]

PFramebufferPalette = ^TFramebufferPalette;

TFramebufferPalette = record

Framebuffer properties

[Expand]

PFramebufferProperties = ^TFramebufferProperties;

TFramebufferProperties = record

Framebuffer enumeration callback

TFramebufferEnumerate = function(Framebuffer:PFramebufferDevice; Data:Pointer):LongWord;

Framebuffer notification callback

TFramebufferNotification = function(Device:PDevice; Data:Pointer; Notification:LongWord):LongWord;

Framebuffer device allocate

TFramebufferDeviceAllocate = function(Framebuffer:PFramebufferDevice; Properties:PFramebufferProperties):LongWord;

Framebuffer device release

TFramebufferDeviceRelease = function(Framebuffer:PFramebufferDevice):LongWord;

Framebuffer device blank

TFramebufferDeviceBlank = function(Framebuffer:PFramebufferDevice; Blank:Boolean):LongWord;

Framebuffer device read

TFramebufferDeviceRead = function(Framebuffer:PFramebufferDevice; X,Y:LongWord; Buffer:Pointer; Len,Flags:LongWord):LongWord;

Framebuffer device write

TFramebufferDeviceWrite = function(Framebuffer:PFramebufferDevice; X,Y:LongWord; Buffer:Pointer; Len,Flags:LongWord):LongWord;

Framebuffer device mark

TFramebufferDeviceMark = function(Framebuffer:PFramebufferDevice; X,Y,Width,Height,Flags:LongWord):LongWord;

Framebuffer device commit

TFramebufferDeviceCommit = function(Framebuffer:PFramebufferDevice; Address,Size,Flags:LongWord):LongWord;

Framebuffer device get rect

TFramebufferDeviceGetRect = function(Framebuffer:PFramebufferDevice; X,Y:LongWord; Buffer:Pointer; Width,Height,Skip,Flags:LongWord):LongWord;

Frambuffer device put rect

TFramebufferDevicePutRect = function(Framebuffer:PFramebufferDevice; X,Y:LongWord; Buffer:Pointer; Width,Height,Skip,Flags:LongWord):LongWord;

Frambuffer device copy rect

TFramebufferDeviceCopyRect = function(Framebuffer:PFramebufferDevice; X1,Y1,X2,Y2,Width,Height,Flags:LongWord):LongWord;

Framebuffer device fill rect

TFramebufferDeviceFillRect = function(Framebuffer:PFramebufferDevice; X,Y,Width,Height,Color,Flags:LongWord):LongWord;

Framebuffer device get line

TFramebufferDeviceGetLine = function(Framebuffer:PFramebufferDevice; Y:LongWord):Pointer;

Framebuffer device get point

TFramebufferDeviceGetPoint = function(Framebuffer:PFramebufferDevice; X,Y:LongWord):Pointer;

Framebuffer device wait sync

TFramebufferDeviceWaitSync = function(Framebuffer:PFramebufferDevice):LongWord;

Framebuffer device get offset

TFramebufferDeviceGetOffset = function(Framebuffer:PFramebufferDevice; var X,Y:LongWord):LongWord;

Framebuffer device set offset

TFramebufferDeviceSetOffset = function(Framebuffer:PFramebufferDevice; X,Y:LongWord;Pan:Boolean):LongWord;

Framebuffer device get palette

TFramebufferDeviceGetPalette = function(Framebuffer:PFramebufferDevice; Palette:PFramebufferPalette):LongWord;

Framebuffer device set palette

TFramebufferDeviceSetPalette = function(Framebuffer:PFramebufferDevice; Palette:PFramebufferPalette):LongWord;

Framebuffer device set backlight

TFramebufferDeviceSetBacklight = function(Framebuffer:PFramebufferDevice; Brightness:LongWord):LongWord;

Framebuffer device get properties

TFramebufferDeviceGetProperties = function(Framebuffer:PFramebufferDevice; Properties:PFramebufferProperties):LongWord;

Framebuffer device set properties

TFramebufferDeviceSetProperties = function(Framebuffer:PFramebufferDevice; Properties:PFramebufferProperties):LongWord;

Framebuffer device types

[Expand]

PFramebufferDevice = ^TFramebufferDevice;

TFramebufferDevice = record


Public variables



Init handlers

FramebufferInitHandler:TFramebufferInit;


Function declarations



Initialization functions

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procedure FramebufferInit;
Description: To be documented


Framebuffer functions

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function FramebufferDeviceAllocate(Framebuffer:PFramebufferDevice; Properties:PFramebufferProperties):LongWord;
Description: Allocate and enable a framebuffer device using supplied properties or defaults


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function FramebufferDeviceRelease(Framebuffer:PFramebufferDevice):LongWord;
Description: Disable and release a framebuffer device


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function FramebufferDeviceBlank(Framebuffer:PFramebufferDevice; Blank:Boolean):LongWord;
Description: Blank (Turn off) the display of a framebuffer device


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function FramebufferDeviceRead(Framebuffer:PFramebufferDevice; X,Y:LongWord; Buffer:Pointer; Len,Flags:LongWord):LongWord;
Description: Read one or more pixels from framebuffer device memory to a supplied buffer


[Expand]
function FramebufferDeviceWrite(Framebuffer:PFramebufferDevice; X,Y:LongWord; Buffer:Pointer; Len,Flags:LongWord):LongWord;
Description: Write one or more pixels to framebuffer device memory from a supplied buffer


[Expand]
function FramebufferDeviceMark(Framebuffer:PFramebufferDevice; X,Y,Width,Height,Flags:LongWord):LongWord;
Description: Mark a region written to the framebuffer and signal the device to take any neccessary actions


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function FramebufferDeviceCommit(Framebuffer:PFramebufferDevice; Address,Size,Flags:LongWord):LongWord;
Description: Commit a region written to the framebuffer and signal the device to take any neccessary actions


[Expand]
function FramebufferDeviceGetRect(Framebuffer:PFramebufferDevice; X,Y:LongWord; Buffer:Pointer; Width,Height,Skip,Flags:LongWord):LongWord;
Description: Get a rectangular area of pixels from framebuffer memory to a supplied buffer


[Expand]
function FramebufferDevicePutRect(Framebuffer:PFramebufferDevice; X,Y:LongWord;Buffer:Pointer; Width,Height,Skip,Flags:LongWord):LongWord;
Description: Put a rectangular area of pixels from a supplied buffer to framebuffer memory


[Expand]
function FramebufferDeviceCopyRect(Framebuffer:PFramebufferDevice; X1,Y1,X2,Y2,Width,Height,Flags:LongWord):LongWord;
Description: Copy a rectangular area of pixels within framebuffer memory


[Expand]
function FramebufferDeviceFillRect(Framebuffer:PFramebufferDevice; X,Y,Width,Height,Color,Flags:LongWord):LongWord;
Description: Fill a rectangular area of pixels within framebuffer memory


[Expand]
function FramebufferDeviceGetLine(Framebuffer:PFramebufferDevice; Y:LongWord):Pointer;
Description: Get the address of the start of a row in framebuffer memory


[Expand]
function FramebufferDeviceGetPoint(Framebuffer:PFramebufferDevice; X,Y:LongWord):Pointer;
Description: Get the address of the specified row and column in framebuffer memory


[Expand]
function FramebufferDeviceWaitSync(Framebuffer:PFramebufferDevice):LongWord;
Description: Wait for the next vertical sync signal from the display hardware


[Expand]
function FramebufferDeviceGetOffset(Framebuffer:PFramebufferDevice; var X,Y:LongWord):LongWord;
Description: Get the virtual offset X and Y from a framebuffer device


[Expand]
function FramebufferDeviceSetOffset(Framebuffer:PFramebufferDevice; X,Y:LongWord; Pan:Boolean):LongWord;
Description: Set the virtual offset X and Y of a framebuffer device


[Expand]
function FramebufferDeviceGetPalette(Framebuffer:PFramebufferDevice; Palette:PFramebufferPalette):LongWord;
Description: Get the 8 bit color palette from a framebuffer device


[Expand]
function FramebufferDeviceSetPalette(Framebuffer:PFramebufferDevice; Palette:PFramebufferPalette):LongWord;
Description: Set the 8 bit color palette of a framebuffer device


[Expand]
function FramebufferDeviceSetBacklight(Framebuffer:PFramebufferDevice; Brightness:LongWord):LongWord;
Description: Set the brightness of the backlight of a framebuffer device


[Expand]
function FramebufferDeviceGetProperties(Framebuffer:PFramebufferDevice; Properties:PFramebufferProperties):LongWord;
Description: Get the current properties from a framebuffer device


[Expand]
function FramebufferDeviceSetProperties(Framebuffer:PFramebufferDevice; Properties:PFramebufferProperties):LongWord;
Description: Set the current properties for a framebuffer device


[Expand]
function FramebufferDeviceCheckFlag(Framebuffer:PFramebufferDevice; Flag:LongWord):Boolean;
Description: To be documented


[Expand]
function FramebufferDeviceGetFormat(Framebuffer:PFramebufferDevice):LongWord;
Description: To be documented


[Expand]
function FramebufferDeviceCreate:PFramebufferDevice;
Description: Create a new Framebuffer entry


[Expand]
function FramebufferDeviceCreateEx(Size:LongWord):PFramebufferDevice;
Description: Create a new Framebuffer entry


[Expand]
function FramebufferDeviceDestroy(Framebuffer:PFramebufferDevice):LongWord;
Description: Destroy an existing Framebuffer entry


[Expand]
function FramebufferDeviceRegister(Framebuffer:PFramebufferDevice):LongWord;
Description: Register a new Framebuffer in the Framebuffer table


[Expand]
function FramebufferDeviceDeregister(Framebuffer:PFramebufferDevice):LongWord;
Description: Deregister a Framebuffer from the Framebuffer table


[Expand]
function FramebufferDeviceFind(FramebufferId:LongWord):PFramebufferDevice;
Description: To be documented


[Expand]
function FramebufferDeviceFindByName(const Name:String):PFramebufferDevice; inline;
Description: To be documented


[Expand]
function FramebufferDeviceFindByDescription(const Description:String):PFramebufferDevice; inline;
Description: To be documented


[Expand]
function FramebufferDeviceEnumerate(Callback:TFramebufferEnumerate; Data:Pointer):LongWord;
Description: To be documented


[Expand]
function FramebufferDeviceNotification(Framebuffer:PFramebufferDevice; Callback:TFramebufferNotification; Data:Pointer; Notification,Flags:LongWord):LongWord;
Description: To be documented


RTL framebuffer functions

[Expand]
function SysFramebufferAvailable:Boolean;
Description: Check if a framebuffer device is available


Framebuffer helper functions

[Expand]
function FramebufferDeviceGetCount:LongWord; inline;
Description: Get the current framebuffer device count


[Expand]
function FramebufferDeviceGetDefault:PFramebufferDevice; inline;
Description: Get the current default framebuffer device


[Expand]
function FramebufferDeviceSetDefault(Framebuffer:PFramebufferDevice):LongWord;
Description: Set the current default framebuffer device


[Expand]
function FramebufferDeviceCheck(Framebuffer:PFramebufferDevice):PFramebufferDevice;
Description: Check if the supplied Framebuffer device is in the Framebuffer table


[Expand]
function FramebufferDeviceSwap(Value:LongWord):LongWord; inline;
Description: No longer required (See ColorDefaultToFormat and ColorFormatToDefault)


[Expand]
function FramebufferDepthToString(Depth:LongWord):String;
Description: To be documented


[Expand]
function FramebufferOrderToString(Order:LongWord):String;
Description: To be documented


[Expand]
function FramebufferModeToString(Mode:LongWord):String;
Description: To be documented


[Expand]
function FramebufferRotationToString(Rotation:LongWord):String;
Description: To be documented


Return to Unit Reference