Difference between revisions of "Unit Authentication"
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Revision as of 02:08, 24 March 2017
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Contents
Description
Ultibo Authentication interface unit
To be documented
Constants
Authenticator flag
AUTHENTICATOR_FLAG_*
AUTHENTICATOR_FLAG_NONE = $00000000;
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Type definitions
None defined
Class definitions
Authenticator
TAuthenticator = class(TObject)
public
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constructor Create;
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destructor Destroy; override;
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private
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FLock:TCriticalSectionHandle;
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FFlags:LongWord;
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procedure SetFlags(AFlags:LongWord);
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protected
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function AcquireLock:Boolean;
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function ReleaseLock:Boolean;
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public
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property Flags:LongWord read FFlags write SetFlags;
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function UsernamePrompt:String; virtual;
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function PasswordPrompt(const AUsername:String):String; virtual;
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function CheckUsername(const AUsername:String):LongWord; virtual;
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function CheckPassword(const AUsername,APassword:String):LongWord; virtual;
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Null authenticator
TNullAuthenticator = class(TAuthenticator)
Note: An authenticator module that accepts any username and password. | |
public
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function UsernamePrompt:String; override;
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function PasswordPrompt(const AUsername:String):String; override;
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function CheckUsername(const AUsername:String):LongWord; override;
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function CheckPassword(const AUsername,APassword:String):LongWord; override;
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Public variables
None defined
Function declarations
Initialization functions
procedure AuthInit;
Description: To be documented
Note | None documented |
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