Difference between revisions of "Unit Console"

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<pre style="border: 0; padding-bottom:0px;">function FramebufferConsoleOpen(Console:PConsoleDevice):LongWord;</pre>
 
<pre style="border: 0; padding-bottom:0px;">function FramebufferConsoleOpen(Console:PConsoleDevice):LongWord;</pre>
<div style="font-size: 14px; padding-left: 12px;">'''Description:''' To be documented</div>
+
<div style="font-size: 14px; padding-left: 12px;">'''Description:''' Implementation of ConsoleDeviceOpen API for FramebufferConsole</div>
 
<div class="mw-collapsible-content" style="text-align: left; padding-left: 5px;">
 
<div class="mw-collapsible-content" style="text-align: left; padding-left: 5px;">
 
{| class="wikitable" style="font-size: 14px; background: white;"
 
{| class="wikitable" style="font-size: 14px; background: white;"
 
|-
 
|-
 
! '''Note'''
 
! '''Note'''
| None documented
+
| Not intended to be called directly by applications, use ConsoleDeviceOpen instead
 
|-
 
|-
 
|}
 
|}
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<div class="toccolours mw-collapsible mw-collapsed" style="border: 1; font-family: arial; padding-top: 0px; padding-bottom: 15px;">
 
<pre style="border: 0; padding-bottom:0px;">function FramebufferConsoleClose(Console:PConsoleDevice):LongWord;</pre>
 
<pre style="border: 0; padding-bottom:0px;">function FramebufferConsoleClose(Console:PConsoleDevice):LongWord;</pre>
<div style="font-size: 14px; padding-left: 12px;">'''Description:''' To be documented</div>
+
<div style="font-size: 14px; padding-left: 12px;">'''Description:''' Implementation of ConsoleDeviceClose API for FramebufferConsole</div>
 
<div class="mw-collapsible-content" style="text-align: left; padding-left: 5px;">
 
<div class="mw-collapsible-content" style="text-align: left; padding-left: 5px;">
 
{| class="wikitable" style="font-size: 14px; background: white;"
 
{| class="wikitable" style="font-size: 14px; background: white;"
 
|-
 
|-
 
! '''Note'''
 
! '''Note'''
| None documented
+
| Not intended to be called directly by applications, use ConsoleDeviceClose instead
 
|-
 
|-
 
|}
 
|}
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<pre style="border: 0; padding-bottom:0px;">function FramebufferConsoleClear(Console:PConsoleDevice; Color:LongWord):LongWord;</pre>
 
<pre style="border: 0; padding-bottom:0px;">function FramebufferConsoleClear(Console:PConsoleDevice; Color:LongWord):LongWord;</pre>
<div style="font-size: 14px; padding-left: 12px;">'''Description:''' To be documented</div>
+
<div style="font-size: 14px; padding-left: 12px;">'''Description:''' Implementation of ConsoleDeviceClear API for FramebufferConsole</div>
 
<div class="mw-collapsible-content" style="text-align: left; padding-left: 5px;">
 
<div class="mw-collapsible-content" style="text-align: left; padding-left: 5px;">
 
{| class="wikitable" style="font-size: 14px; background: white;"
 
{| class="wikitable" style="font-size: 14px; background: white;"
 
|-
 
|-
 
! '''Note'''
 
! '''Note'''
| None documented
+
| Not intended to be called directly by applications, use ConsoleDeviceClear instead
 
|-
 
|-
 
|}
 
|}
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<pre style="border: 0; padding-bottom:0px;">function FramebufferConsoleScroll(Console:PConsoleDevice; X1,Y1,X2,Y2,Count,Direction:LongWord):LongWord;</pre>
 
<pre style="border: 0; padding-bottom:0px;">function FramebufferConsoleScroll(Console:PConsoleDevice; X1,Y1,X2,Y2,Count,Direction:LongWord):LongWord;</pre>
<div style="font-size: 14px; padding-left: 12px;">'''Description:''' To be documented</div>
+
<div style="font-size: 14px; padding-left: 12px;">'''Description:''' Implementation of ConsoleDeviceScroll API for FramebufferConsole</div>
 
<div class="mw-collapsible-content" style="text-align: left; padding-left: 5px;">
 
<div class="mw-collapsible-content" style="text-align: left; padding-left: 5px;">
 
{| class="wikitable" style="font-size: 14px; background: white;"
 
{| class="wikitable" style="font-size: 14px; background: white;"
 
|-
 
|-
 
! '''Note'''
 
! '''Note'''
| None documented
+
| Not intended to be called directly by applications, use ConsoleDeviceScroll instead
 
|-
 
|-
 
|}
 
|}
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<div class="toccolours mw-collapsible mw-collapsed" style="border: 1; font-family: arial; padding-top: 0px; padding-bottom: 15px;">
 
<pre style="border: 0; padding-bottom:0px;">function FramebufferConsoleDrawBox(Console:PConsoleDevice; X1,Y1,X2,Y2,Color,Width:LongWord):LongWord;</pre>
 
<pre style="border: 0; padding-bottom:0px;">function FramebufferConsoleDrawBox(Console:PConsoleDevice; X1,Y1,X2,Y2,Color,Width:LongWord):LongWord;</pre>
<div style="font-size: 14px; padding-left: 12px;">'''Description:''' To be documented</div>
+
<div style="font-size: 14px; padding-left: 12px;">'''Description:''' Implementation of ConsoleDeviceDrawBox API for FramebufferConsole</div>
 
<div class="mw-collapsible-content" style="text-align: left; padding-left: 5px;">
 
<div class="mw-collapsible-content" style="text-align: left; padding-left: 5px;">
 
{| class="wikitable" style="font-size: 14px; background: white;"
 
{| class="wikitable" style="font-size: 14px; background: white;"
 
|-
 
|-
 
! '''Note'''
 
! '''Note'''
| None documented
+
| Not intended to be called directly by applications, use ConsoleDeviceDrawBox instead
 
|-
 
|-
 
|}
 
|}
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<pre style="border: 0; padding-bottom:0px;">function FramebufferConsoleDrawLine(Console:PConsoleDevice; X1,Y1,X2,Y2,Color,Width:LongWord):LongWord;</pre>
 
<pre style="border: 0; padding-bottom:0px;">function FramebufferConsoleDrawLine(Console:PConsoleDevice; X1,Y1,X2,Y2,Color,Width:LongWord):LongWord;</pre>
<div style="font-size: 14px; padding-left: 12px;">'''Description:''' To be documented</div>
+
<div style="font-size: 14px; padding-left: 12px;">'''Description:''' Implementation of ConsoleDeviceDrawLine API for FramebufferConsole</div>
 
<div class="mw-collapsible-content" style="text-align: left; padding-left: 5px;">
 
<div class="mw-collapsible-content" style="text-align: left; padding-left: 5px;">
 
{| class="wikitable" style="font-size: 14px; background: white;"
 
{| class="wikitable" style="font-size: 14px; background: white;"
 
|-
 
|-
 
! '''Note'''
 
! '''Note'''
| None documented
+
| Not intended to be called directly by applications, use ConsoleDeviceDrawLine instead
 
|-
 
|-
 
|}
 
|}
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<pre style="border: 0; padding-bottom:0px;">function FramebufferConsoleDrawChar(Console:PConsoleDevice; Handle:TFontHandle;Ch:Char; X,Y,Forecolor,Backcolor:LongWord):LongWord;</pre>
 
<pre style="border: 0; padding-bottom:0px;">function FramebufferConsoleDrawChar(Console:PConsoleDevice; Handle:TFontHandle;Ch:Char; X,Y,Forecolor,Backcolor:LongWord):LongWord;</pre>
<div style="font-size: 14px; padding-left: 12px;">'''Description:''' To be documented</div>
+
<div style="font-size: 14px; padding-left: 12px;">'''Description:''' Implementation of ConsoleDeviceDrawChar API for FramebufferConsole</div>
 
<div class="mw-collapsible-content" style="text-align: left; padding-left: 5px;">
 
<div class="mw-collapsible-content" style="text-align: left; padding-left: 5px;">
 
{| class="wikitable" style="font-size: 14px; background: white;"
 
{| class="wikitable" style="font-size: 14px; background: white;"
 
|-
 
|-
 
! '''Note'''
 
! '''Note'''
| None documented
+
| Not intended to be called directly by applications, use ConsoleDeviceDrawChar instead
 
|-
 
|-
 
|}
 
|}
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<pre style="border: 0; padding-bottom:0px;">function FramebufferConsoleDrawText(Console:PConsoleDevice; Handle:TFontHandle; const Text:String; X,Y,Forecolor,Backcolor,Len:LongWord):LongWord;</pre>
 
<pre style="border: 0; padding-bottom:0px;">function FramebufferConsoleDrawText(Console:PConsoleDevice; Handle:TFontHandle; const Text:String; X,Y,Forecolor,Backcolor,Len:LongWord):LongWord;</pre>
<div style="font-size: 14px; padding-left: 12px;">'''Description:''' To be documented</div>
+
<div style="font-size: 14px; padding-left: 12px;">'''Description:''' Implementation of ConsoleDeviceDrawText API for FramebufferConsole</div>
 
<div class="mw-collapsible-content" style="text-align: left; padding-left: 5px;">
 
<div class="mw-collapsible-content" style="text-align: left; padding-left: 5px;">
 
{| class="wikitable" style="font-size: 14px; background: white;"
 
{| class="wikitable" style="font-size: 14px; background: white;"
 
|-
 
|-
 
! '''Note'''
 
! '''Note'''
| None documented
+
| Not intended to be called directly by applications, use ConsoleDeviceDrawText instead
 
|-
 
|-
 
|}
 
|}
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<pre style="border: 0; padding-bottom:0px;">function FramebufferConsoleDrawPixel(Console:PConsoleDevice; X,Y,Color:LongWord):LongWord;</pre>
 
<pre style="border: 0; padding-bottom:0px;">function FramebufferConsoleDrawPixel(Console:PConsoleDevice; X,Y,Color:LongWord):LongWord;</pre>
<div style="font-size: 14px; padding-left: 12px;">'''Description:''' To be documented</div>
+
<div style="font-size: 14px; padding-left: 12px;">'''Description:''' Implementation of ConsoleDeviceDrawPixel API for FramebufferConsole</div>
 
<div class="mw-collapsible-content" style="text-align: left; padding-left: 5px;">
 
<div class="mw-collapsible-content" style="text-align: left; padding-left: 5px;">
 
{| class="wikitable" style="font-size: 14px; background: white;"
 
{| class="wikitable" style="font-size: 14px; background: white;"
 
|-
 
|-
 
! '''Note'''
 
! '''Note'''
| None documented
+
| Not intended to be called directly by applications, use ConsoleDeviceDrawPixel instead
 
|-
 
|-
 
|}
 
|}
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<pre style="border: 0; padding-bottom:0px;">function FramebufferConsoleDrawBlock(Console:PConsoleDevice; X1,Y1,X2,Y2,Color:LongWord):LongWord;</pre>
 
<pre style="border: 0; padding-bottom:0px;">function FramebufferConsoleDrawBlock(Console:PConsoleDevice; X1,Y1,X2,Y2,Color:LongWord):LongWord;</pre>
<div style="font-size: 14px; padding-left: 12px;">'''Description:''' To be documented</div>
+
<div style="font-size: 14px; padding-left: 12px;">'''Description:''' Implementation of ConsoleDeviceDrawBlock API for FramebufferConsole</div>
 
<div class="mw-collapsible-content" style="text-align: left; padding-left: 5px;">
 
<div class="mw-collapsible-content" style="text-align: left; padding-left: 5px;">
 
{| class="wikitable" style="font-size: 14px; background: white;"
 
{| class="wikitable" style="font-size: 14px; background: white;"
 
|-
 
|-
 
! '''Note'''
 
! '''Note'''
| None documented
+
| Not intended to be called directly by applications, use ConsoleDeviceDrawBlock instead
 
|-
 
|-
 
|}
 
|}
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<div class="toccolours mw-collapsible mw-collapsed" style="border: 1; font-family: arial; padding-top: 0px; padding-bottom: 15px;">
 
<pre style="border: 0; padding-bottom:0px;">function FramebufferConsoleDrawImage(Console:PConsoleDevice; X,Y:LongWord; Buffer:Pointer; Width,Height,Format,Skip:LongWord):LongWord;</pre>
 
<pre style="border: 0; padding-bottom:0px;">function FramebufferConsoleDrawImage(Console:PConsoleDevice; X,Y:LongWord; Buffer:Pointer; Width,Height,Format,Skip:LongWord):LongWord;</pre>
<div style="font-size: 14px; padding-left: 12px;">'''Description:''' To be documented</div>
+
<div style="font-size: 14px; padding-left: 12px;">'''Description:''' Implementation of ConsoleDeviceDrawImage API for FramebufferConsole</div>
 
<div class="mw-collapsible-content" style="text-align: left; padding-left: 5px;">
 
<div class="mw-collapsible-content" style="text-align: left; padding-left: 5px;">
 
{| class="wikitable" style="font-size: 14px; background: white;"
 
{| class="wikitable" style="font-size: 14px; background: white;"
 
|-
 
|-
 
! '''Note'''
 
! '''Note'''
| None documented
+
| Not intended to be called directly by applications, use ConsoleDeviceDrawImage instead
 
|-
 
|-
 
|}
 
|}
 
</div></div>
 
</div></div>
 
<br />
 
<br />
 
 
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<div class="toccolours mw-collapsible mw-collapsed" style="border: 1; font-family: arial; padding-top: 0px; padding-bottom: 15px;">
 
<pre style="border: 0; padding-bottom:0px;">function FramebufferConsoleDrawWindow(Console:PConsoleDevice; Handle:TWindowHandle):LongWord;</pre>
 
<pre style="border: 0; padding-bottom:0px;">function FramebufferConsoleDrawWindow(Console:PConsoleDevice; Handle:TWindowHandle):LongWord;</pre>
<div style="font-size: 14px; padding-left: 12px;">'''Description:''' To be documented</div>
+
<div style="font-size: 14px; padding-left: 12px;">'''Description:''' Implementation of ConsoleDeviceDrawWindow API for FramebufferConsole</div>
 
<div class="mw-collapsible-content" style="text-align: left; padding-left: 5px;">
 
<div class="mw-collapsible-content" style="text-align: left; padding-left: 5px;">
 
{| class="wikitable" style="font-size: 14px; background: white;"
 
{| class="wikitable" style="font-size: 14px; background: white;"
 
|-
 
|-
 
! '''Note'''
 
! '''Note'''
| Caller must hold the Window lock
+
| Not intended to be called directly by applications, use ConsoleDeviceDrawWindow instead. Caller must hold the Window lock
 
|-
 
|-
 
|}
 
|}
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<pre style="border: 0; padding-bottom:0px;">function FramebufferConsoleDrawDesktop(Console:PConsoleDevice):LongWord;</pre>
 
<pre style="border: 0; padding-bottom:0px;">function FramebufferConsoleDrawDesktop(Console:PConsoleDevice):LongWord;</pre>
<div style="font-size: 14px; padding-left: 12px;">'''Description:''' To be documented</div>
+
<div style="font-size: 14px; padding-left: 12px;">'''Description:''' Internal function used by FramebufferConsole to draw the console desktop</div>
 
<div class="mw-collapsible-content" style="text-align: left; padding-left: 5px;">
 
<div class="mw-collapsible-content" style="text-align: left; padding-left: 5px;">
 
{| class="wikitable" style="font-size: 14px; background: white;"
 
{| class="wikitable" style="font-size: 14px; background: white;"
 
|-
 
|-
 
! '''Note'''
 
! '''Note'''
| None documented
+
| Not intended to be called directly by applications
 
|-
 
|-
 
|}
 
|}
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<pre style="border: 0; padding-bottom:0px;">function FramebufferConsoleGetPixel(Console:PConsoleDevice; X,Y:LongWord; var Color:LongWord):LongWord;</pre>
 
<pre style="border: 0; padding-bottom:0px;">function FramebufferConsoleGetPixel(Console:PConsoleDevice; X,Y:LongWord; var Color:LongWord):LongWord;</pre>
<div style="font-size: 14px; padding-left: 12px;">'''Description:''' To be documented</div>
+
<div style="font-size: 14px; padding-left: 12px;">'''Description:''' Implementation of ConsoleDeviceGetPixel API for FramebufferConsole</div>
 
<div class="mw-collapsible-content" style="text-align: left; padding-left: 5px;">
 
<div class="mw-collapsible-content" style="text-align: left; padding-left: 5px;">
 
{| class="wikitable" style="font-size: 14px; background: white;"
 
{| class="wikitable" style="font-size: 14px; background: white;"
 
|-
 
|-
 
! '''Note'''
 
! '''Note'''
| None documented
+
| Not intended to be called directly by applications, use ConsoleDeviceGetPixel instead
 
|-
 
|-
 
|}
 
|}
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<div class="toccolours mw-collapsible mw-collapsed" style="border: 1; font-family: arial; padding-top: 0px; padding-bottom: 15px;">
 
<pre style="border: 0; padding-bottom:0px;">function FramebufferConsoleGetImage(Console:PConsoleDevice; X,Y:LongWord; Buffer:Pointer; Width,Height,Format,Skip:LongWord):LongWord;</pre>
 
<pre style="border: 0; padding-bottom:0px;">function FramebufferConsoleGetImage(Console:PConsoleDevice; X,Y:LongWord; Buffer:Pointer; Width,Height,Format,Skip:LongWord):LongWord;</pre>
<div style="font-size: 14px; padding-left: 12px;">'''Description:''' To be documented</div>
+
<div style="font-size: 14px; padding-left: 12px;">'''Description:''' Implementation of ConsoleDeviceGetImage API for FramebufferConsole</div>
 
<div class="mw-collapsible-content" style="text-align: left; padding-left: 5px;">
 
<div class="mw-collapsible-content" style="text-align: left; padding-left: 5px;">
 
{| class="wikitable" style="font-size: 14px; background: white;"
 
{| class="wikitable" style="font-size: 14px; background: white;"
 
|-
 
|-
 
! '''Note'''
 
! '''Note'''
| None documented
+
| Not intended to be called directly by applications, use ConsoleDeviceGetImage instead
 
|-
 
|-
 
|}
 
|}
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<pre style="border: 0; padding-bottom:0px;">function FramebufferConsoleCopyImage(Console:PConsoleDevice; const Source,Dest:TConsolePoint; Width,Height:LongWord):LongWord;</pre>
 
<pre style="border: 0; padding-bottom:0px;">function FramebufferConsoleCopyImage(Console:PConsoleDevice; const Source,Dest:TConsolePoint; Width,Height:LongWord):LongWord;</pre>
<div style="font-size: 14px; padding-left: 12px;">'''Description:''' To be documented</div>
+
<div style="font-size: 14px; padding-left: 12px;">'''Description:''' Implementation of ConsoleDeviceCopyImage API for FramebufferConsole</div>
 
<div class="mw-collapsible-content" style="text-align: left; padding-left: 5px;">
 
<div class="mw-collapsible-content" style="text-align: left; padding-left: 5px;">
 
{| class="wikitable" style="font-size: 14px; background: white;"
 
{| class="wikitable" style="font-size: 14px; background: white;"
 
|-
 
|-
 
! '''Note'''
 
! '''Note'''
| None documented
+
| Not intended to be called directly by applications, use ConsoleDeviceCopyImage instead
 
|-
 
|-
 
|}
 
|}
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<div class="toccolours mw-collapsible mw-collapsed" style="border: 1; font-family: arial; padding-top: 0px; padding-bottom: 15px;">
 
<pre style="border: 0; padding-bottom:0px;">function FramebufferConsoleGetPosition(Console:PConsoleDevice; Position:LongWord; var X1,Y1,X2,Y2:LongWord):LongWord;</pre>
 
<pre style="border: 0; padding-bottom:0px;">function FramebufferConsoleGetPosition(Console:PConsoleDevice; Position:LongWord; var X1,Y1,X2,Y2:LongWord):LongWord;</pre>
<div style="font-size: 14px; padding-left: 12px;">'''Description:''' To be documented</div>
+
<div style="font-size: 14px; padding-left: 12px;">'''Description:''' Implementation of ConsoleDeviceGetPosition API for FramebufferConsole</div>
 
<div class="mw-collapsible-content" style="text-align: left; padding-left: 5px;">
 
<div class="mw-collapsible-content" style="text-align: left; padding-left: 5px;">
 
{| class="wikitable" style="font-size: 14px; background: white;"
 
{| class="wikitable" style="font-size: 14px; background: white;"
 
|-
 
|-
 
! '''Note'''
 
! '''Note'''
| None documented
+
| Not intended to be called directly by applications, use ConsoleDeviceGetPosition instead
 
|-
 
|-
 
|}
 
|}

Revision as of 00:07, 7 October 2016

Return to Unit Reference


Description


To be documented

Constants


To be documented

Type definitions


To be documented

Public variables


To be documented

Function declarations



Initialization functions

procedure ConsoleInit;
Description: To be documented
Note None documented


Console functions

function ConsoleDeviceOpen(Console:PConsoleDevice):LongWord;
Description: To be documented
Note None documented


function ConsoleDeviceClose(Console:PConsoleDevice):LongWord;
Description: To be documented
Note None documented


function ConsoleDeviceClear(Console:PConsoleDevice; Color:LongWord):LongWord;
Description: To be documented
Note Color must be specified in the default color format (See COLOR_FORMAT_DEFAULT)


function ConsoleDeviceClose(Console:PConsoleDevice):LongWord;
Description: To be documented
Note None documented


function ConsoleDeviceScroll(Console:PConsoleDevice; X1,Y1,X2,Y2,Count,Direction:LongWord):LongWord;
Description: To be documented
Note None documented


function ConsoleDeviceDrawBox(Console:PConsoleDevice; X1,Y1,X2,Y2,Color,Width:LongWord):LongWord;
Description: To be documented
Note Color must be specified in the default color format (See COLOR_FORMAT_DEFAULT)


function ConsoleDeviceDrawLine(Console:PConsoleDevice; X1,Y1,X2,Y2,Color,Width:LongWord):LongWord;
Description: To be documented
Note Color must be specified in the default color format (See COLOR_FORMAT_DEFAULT)


function ConsoleDeviceDrawChar(Console:PConsoleDevice; Handle:TFontHandle; Ch:Char; X,Y,Forecolor,Backcolor:LongWord):LongWord;
Description: To be documented
Note Forecolor and Backcolor must be specified in the default color format (See COLOR_FORMAT_DEFAULT)


function ConsoleDeviceDrawText(Console:PConsoleDevice; Handle:TFontHandle; const Text:String; X,Y,Forecolor,Backcolor,Len:LongWord):LongWord;
Description: To be documented
Note Forecolor and Backcolor must be specified in the default color format (See COLOR_FORMAT_DEFAULT)


function ConsoleDeviceDrawPixel(Console:PConsoleDevice; X,Y,Color:LongWord):LongWord;
Description: To be documented
Note Color must be specified in the default color format (See COLOR_FORMAT_DEFAULT)


function ConsoleDeviceDrawBlock(Console:PConsoleDevice; X1,Y1,X2,Y2,Color:LongWord):LongWord;
Description: To be documented
Note Color must be specified in the default color format (See COLOR_FORMAT_DEFAULT)


function ConsoleDeviceDrawImage(Console:PConsoleDevice; X,Y:LongWord; Buffer:Pointer; Width,Height,Format,Skip:LongWord):LongWord;
Description: To be documented
Skip The number of pixels to skip in the buffer after each row (Optional)


function ConsoleDeviceDrawWindow(Console:PConsoleDevice; Handle:TWindowHandle):LongWord;
Description: To be documented
Note None documented


function ConsoleDeviceGetPixel(Console:PConsoleDevice; X,Y:LongWord; var Color:LongWord):LongWord;
Description: To be documented
Note Color is returned in the default color format (See COLOR_FORMAT_DEFAULT)


function ConsoleDeviceGetImage(Console:PConsoleDevice; X,Y:LongWord; Buffer:Pointer; Width,Height,Format,Skip:LongWord):LongWord;
Description: To be documented
Skip The number of pixels to skip in the buffer after each row (Optional)


function ConsoleDeviceCopyImage(Console:PConsoleDevice; const Source,Dest:TConsolePoint; Width,Height:LongWord):LongWord;
Description: To be documented
Note None documented


function ConsoleDeviceGetPosition(Console:PConsoleDevice; Position:LongWord; var X1,Y1,X2,Y2:LongWord):LongWord;
Description: To be documented
Note None documented


function ConsoleDeviceGetProperties(Console:PConsoleDevice; Properties:PConsoleProperties):LongWord;
Description: To be documented
Note None documented


function ConsoleDeviceCheckFlag(Console:PConsoleDevice; Flag:LongWord):Boolean;
Description: To be documented
Note None documented


function ConsoleDeviceGetMode(Console:PConsoleDevice):LongWord;
Description: To be documented
Note None documented


function ConsoleDeviceGetState(Console:PConsoleDevice):LongWord;
Description: To be documented
Note None documented


function ConsoleDeviceCreate:PConsoleDevice;
Description: Create a new Console entry
Return Pointer to new Console entry or nil if Console could not be created


function ConsoleDeviceCreateEx(Size:LongWord):PConsoleDevice;
Description: Create a new Console entry
Size Size in bytes to allocate for new Console (Including the Console entry)
Return Pointer to new Console entry or nil if Console could not be created


function ConsoleDeviceDestroy(Console:PConsoleDevice):LongWord;
Description: Destroy an existing Console entry
Note None documented


function ConsoleDeviceRegister(Console:PConsoleDevice):LongWord;
Description: Register a new Console in the Console table
Note None documented


function ConsoleDeviceDeregister(Console:PConsoleDevice):LongWord;
Description: Deregister a Console from the Console table
Note None documented


function ConsoleDeviceFind(ConsoleId:LongWord):PConsoleDevice;
Description: To be documented
Note None documented


function ConsoleDeviceFindByDevice(Device:PDevice):PConsoleDevice;
Description: To be documented
Note None documented


function ConsoleDeviceFindByName(const Name:String):PConsoleDevice; inline;
Description: To be documented
Note None documented


function ConsoleDeviceFindByDescription(const Description:String):PConsoleDevice; inline;
Description: To be documented
Note None documented


function ConsoleDeviceEnumerate(Callback:TConsoleEnumerate; Data:Pointer):LongWord;
Description: To be documented
Note None documented


function ConsoleDeviceNotification(Console:PConsoleDevice; Callback:TConsoleNotification; Data:Pointer; Notification,Flags:LongWord):LongWord;
Description: To be documented
Note None documented


Text console functions

function ConsoleWindowCreate(Console:PConsoleDevice; Position:LongWord; Default:Boolean):TWindowHandle;
Description: Create a new Console window
Console The console device to create the new window on
Position The console position to create the new window at (eg CONSOLE_POSITION_FULL)
Return Handle to new Console window or INVALID_HANDLE_VALUE if Console window could not be created


function ConsoleWindowCreateEx(Console:PConsoleDevice; Font:TFontHandle; Size,State,Mode,Position:LongWord; Default:Boolean):TWindowHandle;
Description: Create a new Console window
Console The console device to create the new window on
Font The handle of the default font for the new console window
Size The size in bytes to allocate for the new window entry (Defaults to SizeOf(TConsoleWindow))
State Handle to new Console window or INVALID_HANDLE_VALUE if Console window could not be created
Mode The mode of the new console window (Normally WINDOW_MODE_TEXT)
Position The console position to create the new window at (eg CONSOLE_POSITION_FULL)
Return Handle to new Console window or INVALID_HANDLE_VALUE if Console window could not be created


function ConsoleWindowDestroy(Handle:TWindowHandle):LongWord;
Description: Close and Destroy an existing console window
Handle The handle of the window to destroy
Return ERROR_SUCCESS if completed or another error code on failure


function ConsoleWindowShow(Handle:TWindowHandle):LongWord;
Description: Make an existing console window visible and show it on screen
Handle The handle of the window to show
Return ERROR_SUCCESS if completed or another error code on failure


function ConsoleWindowHide(Handle:TWindowHandle):LongWord;
Description: Make an existing console window invisible and hide it on screen
Handle The handle of the window to hide
Return ERROR_SUCCESS if completed or another error code on failure


function ConsoleWindowFind(Console:PConsoleDevice; Position:LongWord):TWindowHandle;
Description: Find an existing console window in the position specified
Console The console device to find the window on
Position The window position to find (eg CONSOLE_POSITION_FULL)
Return The handle of the existing window or INVALID_HANDLE_VALUE if not found


function ConsoleWindowEnumerate(Console:PConsoleDevice; Callback:TConsoleWindowEnumerate; Data:Pointer):LongWord;
Description: Enumerate existing console windows on the specified console device
Console The console device to enumerate windows for
Callback The function to call for each window enumerated
Data A pointer to private data to be passed to the callback (Optional)
Return ERROR_SUCCESS if completed or another error code on failure


function ConsoleWindowCheckFlag(Handle:TWindowHandle; Flag:LongWord):Boolean;
Description: Check an existing console window to determine if a flag is set or not
Handle The handle of the window to check
Flag The window flag to check for (eg WINDOW_FLAG_LINE_WRAP")
Return True if the flag is set, False if not set


function ConsoleWindowGetMode(Handle:TWindowHandle):LongWord;
Description: Get the window mode of an existing console window
Handle The handle of the window to get the mode for
Return The window mode (eg WINDOW_MODE_TEXT)


function ConsoleWindowGetState(Handle:TWindowHandle):LongWord;

function ConsoleWindowCreate(Console:PConsoleDevice; Position:LongWord; Default:Boolean):TWindowHandle;
Description: Get the window state of an existing console window
Handle The handle of the window to get the state for
Return The window state (eg WINDOW_STATE_INVISIBLE)


function ConsoleWindowGetPosition(Handle:TWindowHandle):LongWord;
Description: Get the position of an existing console window
Handle The handle of the window to get the position for
Return The window position (eg CONSOLE_POSITION_FULL)


function ConsoleWindowSetPosition(Handle:TWindowHandle; Position:LongWord):LongWord;
Description: Set the position of an existing console window
Handle The handle of the window to set the position for
Position The new window position to set
Return ERROR_SUCCESS if completed or another error code on failure
Note The function will return ERROR_INVALID_PARAMETER if another window exists at the position


function ConsoleWindowGetMinX(Handle:TWindowHandle):LongWord;
Description: Get the current minimum X of the window viewport for an existing console window
Handle The handle of the window to get MinX for
Return The minimum X value for the current window viewport
Note For Text Console functions, X is based on character columns not screen pixels


function ConsoleWindowGetMinY(Handle:TWindowHandle):LongWord;
Description: Get the current minimum Y of the window viewport for an existing console window
Handle The handle of the window to get MinY for
Return The minimum Y value for the current window viewport
Note For Text Console functions, Y is based on character rows not screen pixels


function ConsoleWindowGetMaxX(Handle:TWindowHandle):LongWord;
Description: Get the current maximum X of the window viewport for an existing console window
Handle The handle of the window to get MaxX for
Return The maximum X value for the current window viewport
Note For Text Console functions, X is based on character columns not screen pixels


function ConsoleWindowGetMaxY(Handle:TWindowHandle):LongWord;
Description: Get the current maximum Y of the window viewport for an existing console window
Handle The handle of the window to get MaxY for
Return The maximum Y value for the current window viewport
Note For Text Console functions, Y is based on character rows not screen pixels


function ConsoleWindowGetRect(Handle:TWindowHandle):TConsoleRect; inline;
Description: Get the rectangle X1,Y1,X2,Y2 of the window viewport for an existing console window
Handle The handle of the window to get the rectangle for
Return The rectangle of the current window viewport
Note For Text Console functions, Rect is based on character rows and columns not screen pixels


function ConsoleWindowSetRect(Handle:TWindowHandle; const ARect:TConsoleRect):LongWord; inline;
Description: Set the rectangle X1,Y1,X2,Y2 of the window viewport for an existing console window
Handle The handle of the window to set the rectangle for
Rect The rectangle to set for the window viewport
Return ERROR_SUCCESS if completed or another error code on failure
Note For Text Console functions, Rect is based on character rows and columns not screen pixels


function ConsoleWindowResetRect(Handle:TWindowHandle):LongWord; inline;
Description: Reset the window viewport for an existing console window to the maximum size
Handle The handle of the window to reset the viewport for
Return ERROR_SUCCESS if completed or another error code on failure


function ConsoleWindowGetViewport(Handle:TWindowHandle; var X1,Y1,X2,Y2:LongWord):LongWord;
Description: Get the X1,Y1,X2,Y2 of the window viewport for an existing console window
Handle The handle of the window to get the viewport for
X1 The left edge of the current viewport
Y1 The top edge of the current viewport
X2 The right edge of the current viewport
Y2 The bottom edge of the current viewport
Return ERROR_SUCCESS if completed or another error code on failure
Note For Text Console functions, Viewport is based on character rows and columns not screen pixels


function ConsoleWindowSetViewport(Handle:TWindowHandle; X1,Y1,X2,Y2:LongWord):LongWord;
Description: Set the X1,Y1,X2,Y2 of the window viewport for an existing console window
Handle The handle of the window to get the viewport for
X1 The left edge of the window viewport
Y1 The top edge of the window viewport
X2 The right edge of the window viewport
Y2 The bottom edge of the window viewport
Return ERROR_SUCCESS if completed or another error code on failure
Note For Text Console functions, Viewport is based on character rows and columns not screen pixels


function ConsoleWindowResetViewport(Handle:TWindowHandle):LongWord;
Description: Reset the window viewport for an existing console window to the maximum size
Handle The handle of the window to reset the viewport for
Return ERROR_SUCCESS if completed or another error code on failure}


function ConsoleWindowGetX(Handle:TWindowHandle):LongWord;
Description: Get the current X (Column) position of an existing console window
Handle The handle of the window to get X for
Return The X value for the window
Note For Text Console functions, X is based on character columns not screen pixels


function ConsoleWindowSetX(Handle:TWindowHandle; X:LongWord):LongWord;
Description: Set the current X (Column) position of an existing console window
Handle The handle of the window to set X for
X The new X value to set
Return ERROR_SUCCESS if completed or another error code on failure
Note For Text Console functions, X is based on character columns not screen pixels


function ConsoleWindowGetY(Handle:TWindowHandle):LongWord;
Description: Get the current Y (Row) position of an existing console window
Handle The handle of the window to get Y for
Return The Y value for the window
Note For Text Console functions, Y is based on character rows not screen pixels


function ConsoleWindowSetY(Handle:TWindowHandle; Y:LongWord):LongWord;
Description: Set the current Y (Row) position of an existing console window
Handle The handle of the window to set Y for
Y The new Y value to set
Return ERROR_SUCCESS if completed or another error code on failure
Note For Text Console functions, Y is based on character rows not screen pixels


function ConsoleWindowGetXY(Handle:TWindowHandle; var X,Y:LongWord):LongWord;
Description: Get the current X and Y positions of an existing console window
Handle The handle of the window to get X and Y for
X The returned X value
Y The returned Y value
Return ERROR_SUCCESS if completed or another error code on failure
Note For Text Console functions, X and Y are based on character rows and columns not screen pixels


function ConsoleWindowSetXY(Handle:TWindowHandle; X,Y:LongWord):LongWord;
Description: Set the current X and Y positions of an existing console window
Handle The handle of the window to set X and Y for
X The new X value
Y The new Y value
Return ERROR_SUCCESS if completed or another error code on failure
Note For Text Console functions, X and Y are based on character rows and columns not screen pixels


function ConsoleWindowGetPoint(Handle:TWindowHandle):TConsolePoint;
Description: Get the point X,Y of an existing console window
Handle The handle of the window to get the point for
Return The current point of the window
Note For Text Console functions, Point is based on character rows and columns not screen pixels


function ConsoleWindowSetPoint(Handle:TWindowHandle; const APoint:TConsolePoint):LongWord;
Description: Set the point X,Y of an existing console window
Handle The handle of the window to set the point for
Point The new point to set for the window
Return ERROR_SUCCESS if completed or another error code on failure
Note For Text Console functions, Point is based on character rows and columns not screen pixels


function ConsoleWindowGetCols(Handle:TWindowHandle):LongWord;
Description: Get the current columns of the window viewport for an existing console window
Handle The handle of the window to get columns for
Return The columns value for the current window viewport
Note For Text Console functions, Columns is based on character columns not screen pixels


function ConsoleWindowGetRows(Handle:TWindowHandle):LongWord;
Description: Get the current rows of the window viewport for an existing console window
Handle The handle of the window to get rows for
Return The rows value for the current window viewport
Note For Text Console functions, Rows is based on character rows not screen pixels


function ConsoleWindowGetWidth(Handle:TWindowHandle):LongWord;
Description: Get the absolute width of an existing console window
Handle The handle of the window to get the width for
Return The absolute width of the window
Note For Text Console functions, Width is based on character columns not screen pixels


function ConsoleWindowGetHeight(Handle:TWindowHandle):LongWord;
Description: Get the absolute height of an existing console window
Handle The handle of the window to get the height for
Return The absolute height of the window
Note For Text Console functions, Height is based on character rows not screen pixels


function ConsoleWindowGetFormat(Handle:TWindowHandle):LongWord;
Description: Get the color format of an existing console window
Handle The handle of the window to get the format for
Return The color format of the window (eg COLOR_FORMAT_ARGB32)


function ConsoleWindowGetForecolor(Handle:TWindowHandle):LongWord;
Description: Get the current foreground color of an existing console window
Handle The handle of the window to get the foreground color for
Return The foreground color of the window (eg COLOR_WHITE)


function ConsoleWindowSetForecolor(Handle:TWindowHandle; Color:LongWord):LongWord;
Description: Set the current foreground color of an existing console window
Handle The handle of the window to set the foreground color for
Color The foreground color to set (eg COLOR_WHITE)
Return ERROR_SUCCESS if completed or another error code on failure


function ConsoleWindowGetBackcolor(Handle:TWindowHandle):LongWord;
Description: Get the current background color of an existing console window
Handle The handle of the window to get the background color for
Return The background color of the window (eg COLOR_BLACK)


function ConsoleWindowSetBackcolor(Handle:TWindowHandle; Color:LongWord):LongWord;
Description: Set the current background color of an existing console window
Handle The handle of the window to set the background color for
Color The background color to set (eg COLOR_BLACK)
Return ERROR_SUCCESS if completed or another error code on failure


function ConsoleWindowGetFont(Handle:TWindowHandle):TFontHandle;
Description: Get the default font of an existing console window
Handle The handle of the window to get the default font for
Return The font handle of the default font or INVALID_HANDLE_VALUE on error


function ConsoleWindowSetFont(Handle:TWindowHandle; Font:TFontHandle):LongWord;
Description: Set the default font of an existing console window
Handle The handle of the window to set the default font for
Font The font handle of the default font to set
Return ERROR_SUCCESS if completed or another error code on failure
Note For Text Console windows, setting the font also clears the window


function ConsoleWindowGetCursorXY(Handle:TWindowHandle; var X,Y:LongWord):LongWord;
Description: To be documented
Note None documented


function ConsoleWindowSetCursorXY(Handle:TWindowHandle; X,Y:LongWord):LongWord;
Description: To be documented
Note None documented


function ConsoleWindowGetCursorBlink(Handle:TWindowHandle):Boolean;
Description: To be documented
Note None documented


function ConsoleWindowSetCursorBlink(Handle:TWindowHandle; CursorBlink:Boolean):LongWord;
Description: To be documented
Note None documented


function ConsoleWindowGetCursorState(Handle:TWindowHandle):TCursorState;
Description: To be documented
Note None documented


function ConsoleWindowSetCursorState(Handle:TWindowHandle; CursorState:TCursorState):LongWord;
Description: To be documented
Note None documented


function ConsoleWindowCursorOn(Handle:TWindowHandle):LongWord;
Description: To be documented
Note None documented


function ConsoleWindowCursorOff(Handle:TWindowHandle):LongWord;
Description: To be documented
Note None documented


function ConsoleWindowCursorMove(Handle:TWindowHandle; X,Y:LongWord):LongWord;
Description: To be documented
Note None documented


function ConsoleWindowCursorBlink(Handle:TWindowHandle; Enabled:Boolean):LongWord;
Description: To be documented
Note None documented


function ConsoleWindowScrollUp(Handle:TWindowHandle; Row,Lines:LongWord):LongWord;
Description: To be documented
Note Row is the starting row (Y) for the scroll up, all rows from top plus Lines down to Row will be scrolled up. Lines is the number of character lines to scroll up, Lines number of rows at the top will be discarded. The starting Row will be blanked with the background color.


function ConsoleWindowScrollDown(Handle:TWindowHandle; Row,Lines:LongWord):LongWord;
Description: To be documented
Note Row is the starting row (Y) for the scroll down, all rows from bottom minus Lines up to Row will be scrolled down. Lines is the number of character lines to scroll down, Lines number of rows at the bottom will be discarded. The starting Row will be blanked with the background color.


function ConsoleWindowScrollLeft(Handle:TWindowHandle; Row,Col,Lines,Chars:LongWord):LongWord;
Description: To be documented
Row Row is the starting row (Y) for the scroll left, all rows from Row down to Row + Lines will be scrolled left
Lines Lines is the number of rows to scroll left, all rows from Row down to Row + Lines will be scrolled left
Col Col is the starting column (X) for the scroll left, all cols from left plus Chars to Col with be scrolled left
Char Chars is the number of characters to scroll left, Chars number of columnss at the left will be discarded
Note The starting Col will be blanked with the background color


function ConsoleWindowScrollRight(Handle:TWindowHandle; Row,Col,Lines,Chars:LongWord):LongWord;
Description: To be documented
Row Row is the starting row (Y) for the scroll right, all rows from Row down to Row + Lines will be scrolled right
Lines Lines is the number of rows to scroll right, all rows from Row down to Row + Lines will be scrolled right
Col Col is the starting column (X) for the scroll right, all rows from right minus Chars to Col will be scrolled right
Char Chars is the number of characters to scroll right, Chars number of columns at the right will be discarded
Note The starting Col will be blanked with the background color


function ConsoleWindowClear(Handle:TWindowHandle):LongWord;
Description: Clear the current viewport of an existing console window
Handle The handle of the window to clear
Return ERROR_SUCCESS if completed or another error code on failure


function ConsoleWindowClearEx(Handle:TWindowHandle; X1,Y1,X2,Y2:LongWord; Cursor:Boolean):LongWord;
Description: Clear part of the the current viewport of an existing console window
Handle The handle of the window to clear
X1 The left edge of the area to clear (relative to current viewport)
Y1 The top edge of the area to clear (relative to current viewport)
X2 The right edge of the area to clear (relative to current viewport)
Y2 The bottom edge of the area to clear (relative to current viewport)
Cursor If True update the cursor position after clearing
Return ERROR_SUCCESS if completed or another error code on failure
Note For Text Console functions, Window is based on screen character rows and columns not screen pixels


function ConsoleWindowWrite(Handle:TWindowHandle; const AText:String):LongWord;
Description: To be documented
Note None documented


function ConsoleWindowWriteEx(Handle:TWindowHandle; const AText:String; X,Y:LongWord; Forecolor,Backcolor:LongWord):LongWord;
Description: To be documented
Note For Text Console functions, X and Y are based on screen character rows and columns not screen pixels


function ConsoleWindowWriteLn(Handle:TWindowHandle; const AText:String):LongWord;
Description: To be documented
Note None documented


function ConsoleWindowWriteLnEx(Handle:TWindowHandle; const AText:String; X,Y:LongWord; Forecolor,Backcolor:LongWord):LongWord;
Description: To be documented
Note For Text Console functions, X and Y are based on character rows and columns not screen pixels


function ConsoleWindowWriteChr(Handle:TWindowHandle; AChr:Char):LongWord;
Description: To be documented
Note None documented


function ConsoleWindowWriteChrEx(Handle:TWindowHandle; AChr:Char; X,Y:LongWord; Forecolor,Backcolor:LongWord):LongWord;
Description: To be documented
Note For Text Console functions, X and Y are based on character rows and columns not screen pixels


CRT console functions

procedure ConsoleAssignCrt(var F:Text);
Description: Compatible with RTL Crt unit function AssignCrt


procedure ConsoleClrEol;
Description: Compatible with RTL Crt unit function ClrEol


procedure ConsoleClrScr;
Description: Compatible with RTL Crt unit function ClrScr


procedure ConsoleDelay(MS:Word);
Description: Compatible with RTL Crt unit function Delay


procedure ConsoleDelLine;
Description: Compatible with RTL Crt unit function DelLine


procedure ConsoleGotoXY(X,Y:Integer);
Description: Compatible with RTL Crt unit function GotoXY
See http://www.freepascal.org/docs-html-3.0.0/rtl/crt/gotoxy.html
Note For CRT Console functions, X and Y are based on character rows and columns not screen pixels


procedure ConsoleHighVideo;
Description: Compatible with RTL Crt unit function HighVideo


procedure ConsoleInsLine;
Description: Compatible with RTL Crt unit function InsLine


function ConsoleKeypressed:Boolean;
Description: Compatible with RTL Crt unit function KeyPressed


procedure ConsoleLowVideo;
Description: Compatible with RTL Crt unit function LowVideo


procedure ConsoleNormVideo;
Description: Compatible with RTL Crt unit function NormVideo


procedure ConsoleNoSound;
Description: Compatible with RTL Crt unit function NoSound


function ConsoleReadKey:Char;
Description: Compatible with RTL Crt unit function ReadKey


procedure ConsoleSound(Hz:Word);
Description: Compatible with RTL Crt unit function Sound


procedure ConsoleTextBackground(Color:LongWord);
Description: Compatible with RTL Crt unit function TextBackground


procedure ConsoleTextColor(Color:LongWord);
Description: Compatible with RTL Crt unit function TextColor


procedure ConsoleTextMode(Mode:Integer);
Description: Compatible with RTL Crt unit function TextMode


function ConsoleWhereX:Integer;
Description: Compatible with RTL Crt unit function WhereX
See http://www.freepascal.org/docs-html-3.0.0/rtl/crt/wherex.html
Note For CRT Console functions, X is based on character columns not screen pixels


function ConsoleWhereY:Integer;
Description: Compatible with RTL Crt unit function WhereY
See http://www.freepascal.org/docs-html-3.0.0/rtl/crt/wherey.html
Note For CRT Console functions, Y is based on character row not screen pixel


procedure ConsoleWindow(X1,Y1,X2,Y2:Integer);
Description: Compatible with RTL Crt unit function Window
See http://www.freepascal.org/docs-html-3.0.0/rtl/crt/window.html
Note For CRT Console functions, X1, Y1, X2 and Y2 are based on character rows and columns not screen pixels


procedure ConsoleScrollUp(Row,Lines:Integer);
Description: To be documented
Note For CRT Console functions, Row and Lines are based on character rows and columns not screen pixels


procedure ConsoleScrollDown(Row,Lines:Integer);
Description: To be documented
Note For CRT Console functions, Row and Lines are based on character rows and columns not screen pixels


procedure ConsoleWrite(const AText:String);
Description: To be documented
Note None documented


procedure ConsoleWriteLn(const AText:String);
Description: To be documented
Note None documented


procedure ConsoleWriteChr(AChr:Char);
Description: To be documented
Note None documented


procedure ConsoleRead(var AText:String);
Description: Read text from console input and echo to screen
Note None documented


procedure ConsoleReadLn(var AText:String);
Description: Read text from console input and echo to screen
Note None documented


procedure ConsoleReadChr(var AChr:Char);
Description: Read characters from console input and echo to screen
Note None documented


RTL console functions

function SysConsoleWriteChar(ACh:Char; AUserData:Pointer):Boolean;
Description: To be documented
Note None documented


Framebuffer console functions

function FramebufferConsoleOpen(Console:PConsoleDevice):LongWord;
Description: Implementation of ConsoleDeviceOpen API for FramebufferConsole
Note Not intended to be called directly by applications, use ConsoleDeviceOpen instead


function FramebufferConsoleClose(Console:PConsoleDevice):LongWord;
Description: Implementation of ConsoleDeviceClose API for FramebufferConsole
Note Not intended to be called directly by applications, use ConsoleDeviceClose instead


function FramebufferConsoleClear(Console:PConsoleDevice; Color:LongWord):LongWord;
Description: Implementation of ConsoleDeviceClear API for FramebufferConsole
Note Not intended to be called directly by applications, use ConsoleDeviceClear instead


function FramebufferConsoleScroll(Console:PConsoleDevice; X1,Y1,X2,Y2,Count,Direction:LongWord):LongWord;
Description: Implementation of ConsoleDeviceScroll API for FramebufferConsole
Note Not intended to be called directly by applications, use ConsoleDeviceScroll instead


function FramebufferConsoleDrawBox(Console:PConsoleDevice; X1,Y1,X2,Y2,Color,Width:LongWord):LongWord;
Description: Implementation of ConsoleDeviceDrawBox API for FramebufferConsole
Note Not intended to be called directly by applications, use ConsoleDeviceDrawBox instead


function FramebufferConsoleDrawLine(Console:PConsoleDevice; X1,Y1,X2,Y2,Color,Width:LongWord):LongWord;
Description: Implementation of ConsoleDeviceDrawLine API for FramebufferConsole
Note Not intended to be called directly by applications, use ConsoleDeviceDrawLine instead


function FramebufferConsoleDrawChar(Console:PConsoleDevice; Handle:TFontHandle;Ch:Char; X,Y,Forecolor,Backcolor:LongWord):LongWord;
Description: Implementation of ConsoleDeviceDrawChar API for FramebufferConsole
Note Not intended to be called directly by applications, use ConsoleDeviceDrawChar instead


function FramebufferConsoleDrawText(Console:PConsoleDevice; Handle:TFontHandle; const Text:String; X,Y,Forecolor,Backcolor,Len:LongWord):LongWord;
Description: Implementation of ConsoleDeviceDrawText API for FramebufferConsole
Note Not intended to be called directly by applications, use ConsoleDeviceDrawText instead


function FramebufferConsoleDrawPixel(Console:PConsoleDevice; X,Y,Color:LongWord):LongWord;
Description: Implementation of ConsoleDeviceDrawPixel API for FramebufferConsole
Note Not intended to be called directly by applications, use ConsoleDeviceDrawPixel instead


function FramebufferConsoleDrawBlock(Console:PConsoleDevice; X1,Y1,X2,Y2,Color:LongWord):LongWord;
Description: Implementation of ConsoleDeviceDrawBlock API for FramebufferConsole
Note Not intended to be called directly by applications, use ConsoleDeviceDrawBlock instead


function FramebufferConsoleDrawImage(Console:PConsoleDevice; X,Y:LongWord; Buffer:Pointer; Width,Height,Format,Skip:LongWord):LongWord;
Description: Implementation of ConsoleDeviceDrawImage API for FramebufferConsole
Note Not intended to be called directly by applications, use ConsoleDeviceDrawImage instead


function FramebufferConsoleDrawWindow(Console:PConsoleDevice; Handle:TWindowHandle):LongWord;
Description: Implementation of ConsoleDeviceDrawWindow API for FramebufferConsole
Note Not intended to be called directly by applications, use ConsoleDeviceDrawWindow instead. Caller must hold the Window lock


function FramebufferConsoleDrawDesktop(Console:PConsoleDevice):LongWord;
Description: Internal function used by FramebufferConsole to draw the console desktop
Note Not intended to be called directly by applications


function FramebufferConsoleGetPixel(Console:PConsoleDevice; X,Y:LongWord; var Color:LongWord):LongWord;
Description: Implementation of ConsoleDeviceGetPixel API for FramebufferConsole
Note Not intended to be called directly by applications, use ConsoleDeviceGetPixel instead


function FramebufferConsoleGetImage(Console:PConsoleDevice; X,Y:LongWord; Buffer:Pointer; Width,Height,Format,Skip:LongWord):LongWord;
Description: Implementation of ConsoleDeviceGetImage API for FramebufferConsole
Note Not intended to be called directly by applications, use ConsoleDeviceGetImage instead


function FramebufferConsoleCopyImage(Console:PConsoleDevice; const Source,Dest:TConsolePoint; Width,Height:LongWord):LongWord;
Description: Implementation of ConsoleDeviceCopyImage API for FramebufferConsole
Note Not intended to be called directly by applications, use ConsoleDeviceCopyImage instead


function FramebufferConsoleGetPosition(Console:PConsoleDevice; Position:LongWord; var X1,Y1,X2,Y2:LongWord):LongWord;
Description: Implementation of ConsoleDeviceGetPosition API for FramebufferConsole
Note Not intended to be called directly by applications, use ConsoleDeviceGetPosition instead


Console helper functions

function ConsoleDeviceGetCount:LongWord; inline;
Description: Get the current console device count
Note None documented


function ConsoleDeviceGetDefault:PConsoleDevice; inline;
Description: Get the current default console device
Note None documented


function ConsoleDevice?etDefault(Console:PConsoleDevice):LongWord;
Description: ?et the current default console device
Note None documented


function ConsoleDeviceCheck(Console:PConsoleDevice):PConsoleDevice;
Description: Check if the supplied Console device is in the Console table
Note None documented


function ConsoleFramebufferDeviceAdd(Framebuffer:PFramebufferDevice):LongWord;
Description: To be documented
Note None documented


function ConsoleFramebufferDeviceRemove(Framebuffer:PFramebufferDevice):LongWord;
Description: To be documented
Note None documented


function ConsoleFramebufferDeviceEnum(Framebuffer:PFramebufferDevice; Data:Pointer):LongWord;
Description: To be documented
Note None documented


function ConsoleFramebufferDeviceNotify(Device:PDevice; Data:Pointer; Notification:LongWord):LongWord;
Description: To be documented
Note None documented


Text console helper functions

function ConsoleWindowGetCount(Console:PConsoleDevice):LongWord; inline;
Description: Get the current console window count
Note None documented


function ConsoleWindowGetDefault(Console:PConsoleDevice):TWindowHandle; inline;
Description: Get the current console default window
Note None documented


function ConsoleWindow?etDefault(Console:PConsoleDevice; Handle:TWindowHandle):LongWord;
Description: ?et the current console default window
Note None documented


function ConsoleWindowCheck(Console:PConsoleDevice; Window:PConsoleWindow):PConsoleWindow;
Description: To be documented
Note None documented


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