Difference between revisions of "Unit uScreenshot"
From Ultibo.org
Line 14: | Line 14: | ||
---- | ---- | ||
− | '' | + | ''None defined'' |
=== Type definitions === | === Type definitions === | ||
---- | ---- | ||
− | '' | + | ''None defined'' |
=== Public variables === | === Public variables === | ||
---- | ---- | ||
− | '' | + | ''None defined'' |
=== Function declarations === | === Function declarations === |
Revision as of 06:16, 1 December 2016
Return to Unit Reference
Description
Functions to capture all or part of the Ultibo console screen to a bitmap file.
These functions originally appeared in the Ultibo forum and examples of how to use them can be found there:
SaveScreen(Ex): https://ultibo.org/forum/viewtopic.php?f=13&t=313
Constants
None defined
Type definitions
None defined
Public variables
None defined
Function declarations
function SaveScreen(const Filename:String; X,Y,Width,Height,BPP:LongWord):Boolean; inline;
Description: A function for saving all or part of the default Ultibo console screen to a standard bitmap file
Filename | The name of the file to save the bitmap to |
---|---|
X | The column position for the left edge of the bitmap |
Y | The row position for the top row of the bitmap |
Width | The width (in pixels) of the bitmap |
Height | The height (in pixels) of the bitmap |
BPP | The bits per pixel value for the bitmap (eg 16, 24 or 32) |
Return | True if successful or False is an error occurred |
function SaveScreenEx(Console:PConsoleDevice; const Filename:String; X,Y,Width,Height,BPP:LongWord):Boolean;
Description: A function for saving all or part of an Ultibo console screen to a standard bitmap file
Console | The console device to save the bitmap from |
---|---|
Filename | The name of the file to save the bitmap to |
X | The column position for the left edge of the bitmap |
Y | The row position for the top row of the bitmap |
Width | The width (in pixels) of the bitmap |
Height | The height (in pixels) of the bitmap |
BPP | The bits per pixel value for the bitmap (eg 16, 24 or 32) |
Return | True if successful or False is an error occurred |
Return to Unit Reference