Ultibo game programming

Anything and everything about programming graphics with Ultibo
Gavinmc42
Posts: 1586
Joined: Sun Jun 05, 2016 12:38 pm
Location: Brisbane, Australia

Re: Ultibo game programming

Postby Gavinmc42 » Wed May 15, 2019 8:33 am

This compiled and ran clean on Windows.
https://forum.lazarus.freepascal.org/in ... 908.0.html
Next try Linux and Raspbian ;)

Apparently it does not use any other libraries except LCL.
How much of the LCL stuff needs to be changed?
Is it just Forms and Canvas?

First thing I need to do is change to higher contrast colours, my eyes are too old.
Gavinmc42
Posts: 1586
Joined: Sun Jun 05, 2016 12:38 pm
Location: Brisbane, Australia

Re: Ultibo game programming

Postby Gavinmc42 » Wed May 15, 2019 8:45 am

Probably best to look for framebuffer games?
http://ptcpas.sourceforge.net/

Oh dear, google found me again, almost 2 years ago.
Interesting to see what has been done or not done in those years. ;)

Return to “Graphics”

Who is online

Users browsing this forum: No registered users and 0 guests