vnc - virtual network computer - ultibo

General discussion about anything related to Ultibo.
Gavinmc42
Posts: 1589
Joined: Sun Jun 05, 2016 12:38 pm
Location: Brisbane, Australia

Re: vnc - virtual network computer - ultibo

Postby Gavinmc42 » Sun Mar 10, 2019 9:50 am

Running AJ Starks Go OpenVG code on Raspbian via VNC is a useful way to code the look and feel without burning SD cards.
Wasted most of last weekend with a dodgy SD card.
Took longer to get a Raspbian SD running with everything installed than actually hacking the Go examples to put a brass round rect over the Nautalis image.
Go is some weird C/Python looking language.

VNC allows for closing the program much easier as the OpenVG only gets displayed on the Pi's Monitor.
But you guys probably know that already ;)

A x11 type display driver based on OpenVG could probably be written in any language.
An accelerated VNC server/client could be made?
Er better find out exactly what VNC is, never really used it before.

Ok, just caught up with what everyone has been doing re VNC, I'm only about 5 months behind :oops:
Too much has been done with Ultibo, cannot keep up.

Could Paul's VNC canvas be extended to a OpenVG version?
Uses TCP, could it be done over USB/Uart/BLE?
Displaylink render code just looks like VNC code from the canvas side.

When WiFi is going on Zero's this could be very interesting.
Gavinmc42
Posts: 1589
Joined: Sun Jun 05, 2016 12:38 pm
Location: Brisbane, Australia

Re: vnc - virtual network computer - ultibo

Postby Gavinmc42 » Sun Mar 10, 2019 10:03 am

VirtualGL and WebGL are remote graphics protocols.
WebGL is interesting because it uses OpenGLES2, WebGL 2.0 is less interesting ;)

VNC that uses WebGL?
Sometime I really hate Pi's and Ultibo ;)
Together they give me too many ideas and I lack the skill and time to do most of the ideas. :(

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